- `.gitignore` said `index.html` unanchored, which also caught the Vite source page; a fresh clone could neither `dev` nor `build`. Anchored to `/index.html`, page added. - Removed GM_REMOTE (tools/remote/gm-browser.ps1 and the ssh/scp branch in browser.mjs): the Windows test machine is gone and the only flaky check that lived on it is closed (#37). - Removed `npm run preview`, undocumented and unused. - Comments: wrong number in collider.test.ts (250 → 200), the "declarations used to…" history in listItems.ts and friends, the 24 px/28 contradiction, section banners in nodes/index.ts, node-catalog.test.ts and api/index.php, name paraphrases, and the stale step numbers in tools/e2e/11-…23- from the old global count. - README: asset types include `animation`, kind order Number/Text/Boolean, tagged colour and texture items, 6/5 kinds, the `Texture` node, `./build.sh`, PROJECT_FORMAT_VERSION, and the file tree (kinds.ts, listItems.ts, propertyPorts.ts, Breadcrumb.ts, beads.ts, tools/assets/). - tests/helpers.ts takes the duplicated `findObject` and `sceneWithCamera`. Proof: ./check.sh 797 tests, full e2e ALL PASSED 633 checks against this bundle. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
151 lines
5.0 KiB
PHP
151 lines
5.0 KiB
PHP
<?php
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declare(strict_types=1);
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/**
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* Game Maker API.
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*
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* Routing uses the `r` query parameter (e.g. `index.php?r=projects/abc123`) because the
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* site's nginx configuration does not pass PATH_INFO to PHP.
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*
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* GET ?r=projects → [{id,name,revision,updatedAt}]
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* POST ?r=projects {name} → {id,name,revision,updatedAt,project}
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* GET ?r=projects/{id} → {id,name,revision,updatedAt,project}
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* PUT ?r=projects/{id} {revision, project} → {revision,updatedAt} | 409 {error,revision}
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* DELETE ?r=projects/{id} → 204
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*
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* GET ?r=textures → [{file,width,height,bytes,updatedAt}]
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* POST ?r=textures raw image bytes → {file,width,height,bytes}
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* DELETE ?r=textures/{file} → 204
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*
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* Stored images are served straight from `data/textures/` as static files; the API only
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* writes them.
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*/
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require __DIR__ . '/lib/Response.php';
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require __DIR__ . '/lib/Store.php';
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require __DIR__ . '/lib/TextureStore.php';
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const MAX_BODY_BYTES = 8 * 1024 * 1024;
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/** Upload ceiling for a single image. The editor downscales larger pictures before sending. */
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const MAX_TEXTURE_BYTES = 4 * 1024 * 1024;
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set_error_handler(static function (int $severity, string $message, string $file, int $line): bool {
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throw new ErrorException($message, 0, $severity, $file, $line);
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});
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/** @param list<string> $parts */
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function routeProjects(array $parts, string $method): never
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{
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$store = new Store(dirname(__DIR__) . '/data/projects');
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if (count($parts) === 1) {
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if ($method === 'GET') {
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Response::json($store->list());
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}
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if ($method === 'POST') {
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$body = Response::body();
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$name = trim((string) ($body['name'] ?? ''));
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if ($name === '' || mb_strlen($name) > 120) {
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Response::error('Project name must be 1–120 characters', 422);
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}
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Response::json($store->create($name), 201);
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}
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Response::error('Method not allowed', 405);
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}
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$id = $parts[1];
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if (!Store::isValidId($id)) {
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Response::error('Invalid project id', 400);
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}
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if ($method === 'GET') {
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$doc = $store->load($id);
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if ($doc === null) {
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Response::error('Project not found', 404);
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}
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Response::json($doc);
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}
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if ($method === 'PUT') {
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$body = Response::body();
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if (!isset($body['revision']) || !is_int($body['revision']) || !is_array($body['project'] ?? null)) {
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Response::error('Body must contain integer "revision" and object "project"', 422);
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}
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try {
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$result = $store->save($id, $body['revision'], $body['project']);
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} catch (StaleRevisionException $e) {
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Response::error('Project was modified elsewhere', 409, ['revision' => $e->currentRevision]);
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}
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if ($result === null) {
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Response::error('Project not found', 404);
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}
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Response::json(['revision' => $result['revision'], 'updatedAt' => $result['updatedAt']]);
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}
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if ($method === 'DELETE') {
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if (!$store->delete($id)) {
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Response::error('Project not found', 404);
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}
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Response::noContent();
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}
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Response::error('Method not allowed', 405);
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}
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/** @param list<string> $parts */
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function routeTextures(array $parts, string $method): never
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{
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$store = new TextureStore(dirname(__DIR__) . '/data/textures');
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if (count($parts) === 1) {
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if ($method === 'GET') {
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Response::json($store->list());
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}
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if ($method === 'POST') {
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$bytes = Response::rawBody();
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if (strlen($bytes) > MAX_TEXTURE_BYTES) {
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Response::error('Image must be at most ' . (MAX_TEXTURE_BYTES / 1024 / 1024) . ' MB', 413);
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}
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try {
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Response::json($store->store($bytes), 201);
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} catch (InvalidImageException $e) {
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Response::error($e->getMessage(), 422);
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}
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}
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Response::error('Method not allowed', 405);
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}
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if ($method === 'DELETE') {
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if (!$store->delete($parts[1])) {
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Response::error('Texture not found', 404);
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}
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Response::noContent();
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}
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Response::error('Method not allowed', 405);
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}
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try {
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if ((int) ($_SERVER['CONTENT_LENGTH'] ?? 0) > MAX_BODY_BYTES) {
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Response::error('Request body too large', 413);
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}
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$method = $_SERVER['REQUEST_METHOD'] ?? 'GET';
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$route = trim((string) ($_GET['r'] ?? ''), '/');
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$parts = $route === '' ? [] : explode('/', $route);
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if (count($parts) < 1 || count($parts) > 2) {
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Response::error('Not found', 404);
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}
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match ($parts[0]) {
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'projects' => routeProjects($parts, $method),
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'textures' => routeTextures($parts, $method),
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default => Response::error('Not found', 404),
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};
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} catch (Throwable $e) {
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error_log('[game-maker api] ' . $e->getMessage());
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Response::error('Internal server error', 500);
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}
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