Files
feuerwerk/tests/core/site.test.ts
T
adminandClaude Opus 5.5 edef2b6323
feuerwerk / gate (push) Successful in 4m45s
feuerwerk / suite (push) Successful in 19m52s
Serve the editor from feuerwerk.nockal.com as well
The subdomain proxies to the same folder, but the build had the path
/feuerwerk/ baked in. On feuerwerk.nockal.com the page loaded its
assets, the API and the data URLs from /feuerwerk/... and got 404. The
session cookie had Path=/feuerwerk/, so the browser would never have
sent it to /api/ there either.

- site.ts takes the base path from the folder of the open page:
  /feuerwerk/ on nockal.com, / on the subdomain. Release links point at
  the address you are working on.
- vite.config.ts builds with a relative base. The copy plugin rewrites
  the pages to ./dist/assets/ and stops the build if it finds nothing
  to rewrite. The dev server now runs at http://localhost:5175/.
- Auth.php sets the cookie without a Path, so it belongs to the API
  folder the browser sees. Sign-in and sign-out also clear the old
  /feuerwerk/ cookie, otherwise it would keep signing in after a
  logout. Existing sessions stay valid.
- README: the new dev server address.

Tests:
- curl on both addresses: pages, JS, CSS and API 200
- sign-in, session, sign-out on both addresses
- e2e 70 against both addresses: 13/13 each, no CSP violation
- tsc, lint, prettier clean, site and releases tests 14/14
- PHP tests 7 of 8 files green, videos.test.php fails only because
  the web-php-fpm container has no ffmpeg

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 08:40:18 +02:00

59 lines
2.2 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import { API_ENDPOINT, dataPath, moveOldStoredKeys, sitePath } from '../../src/core/site';
function memoryStore(initial: Record<string, string>) {
const items = new Map(Object.entries(initial));
return {
items,
get length() {
return items.size;
},
key: (i: number) => [...items.keys()][i] ?? null,
getItem: (key: string) => items.get(key) ?? null,
setItem: (key: string, value: string) => void items.set(key, value),
removeItem: (key: string) => void items.delete(key),
};
}
describe('site', () => {
it('serves the API and the data files under /feuerwerk/', () => {
expect(API_ENDPOINT).toBe('/feuerwerk/api/index.php');
expect(dataPath('textures')).toBe('/feuerwerk/data/textures');
});
it('takes the path from the folder of the open page', () => {
expect(sitePath('/feuerwerk/')).toBe('/feuerwerk/');
expect(sitePath('/feuerwerk/index.html')).toBe('/feuerwerk/');
expect(sitePath('/feuerwerk/play.html')).toBe('/feuerwerk/');
expect(sitePath('/')).toBe('/');
expect(sitePath('/play.html')).toBe('/');
});
it('moves the keys stored under the old name and leaves the others alone', () => {
const store = memoryStore({
'game-maker.panel-sizes': '{"left":300}',
'game-maker.saves.p1.Savegame': '{"Lives":2}',
'other-site.key': 'x',
});
expect(moveOldStoredKeys(store)).toBe(2);
expect(Object.fromEntries(store.items)).toEqual({
'feuerwerk.panel-sizes': '{"left":300}',
'feuerwerk.saves.p1.Savegame': '{"Lives":2}',
'other-site.key': 'x',
});
});
it('keeps a value the new name already has and drops the old one', () => {
const store = memoryStore({ 'game-maker.general-settings': 'old', 'feuerwerk.general-settings': 'new' });
expect(moveOldStoredKeys(store)).toBe(0);
expect(Object.fromEntries(store.items)).toEqual({ 'feuerwerk.general-settings': 'new' });
});
it('does nothing the second time', () => {
const store = memoryStore({ 'game-maker.folded-sections': '[]' });
moveOldStoredKeys(store);
expect(moveOldStoredKeys(store)).toBe(0);
expect(Object.fromEntries(store.items)).toEqual({ 'feuerwerk.folded-sections': '[]' });
});
});