Instruments
MelekTaus edited this page 2026-10-14 15:36:58 +02:00
Clone

Wiki Page Revisions

31 Commits

Author SHA1 Message Date
adminandClaude Opus 5.5 83f83f0e6e Drop the characters Gitea flags as ambiguous from the wiki (#416)
Gitea puts a warning box above a page that holds a character it
counts as ambiguous. Six such characters sat on four pages, so the
box showed on Concepts, Instruments, Sounds and Videos.

- Concepts: the close button is named in words, and the size reads
  320x200 px.
- Sounds: the panel size reads 560x414 px.
- Instruments: the cutoff formula uses * instead of the multiplication
  sign. This one came in with #421 after the issue was written.
- Videos: the quoted info text stops before the dash that the UI
  itself shows. Also newer than the issue.

The code is unchanged. The dash in src/editor/video/videoInfo.ts stays,
because nothing warns about it inside the canvas.

Tests:
- grep over all wiki pages for the multiplication sign, en dash,
  single right angle quote and minus sign: 0 hits, no CR.
- Rendered pages before the change: ambiguous-code-point only on
  Concepts (2), Instruments (2), Sounds (1) and Videos (1), 6 in all.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 15:36:58 +02:00
adminandClaude Opus 5.5 63f5f5a0ae Instruments: rebuild the Acid section after nodeseq (#421)
The Acid node now follows the acid voice of nodeseq.com/studio. The
section describes the new knobs, the shared ADSR, the glide and the
comparison with nodeseq.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:39:04 +02:00
adminandClaude Opus 5.5 5c215d655d Instruments: the Acid node for 303 bass lines (#421)
- A new section Acid with its knobs, accent from velocity 0.9 and
  slide for notes that touch or overlap.
- The node table and the presets list Acid and Acid Bass.
- Development counts the 3 new checks in e2e 34.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 11:09:01 +02:00
adminandClaude Opus 5.5 5c47555710 Describe the Sample device and its waveform (#400)
- Instruments: what the gold device shows and how its parts are set.
- Architecture: SamplePanel, SampleFace and sampleView.
- Development: 1976 editor checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 22:54:28 +02:00
adminandClaude Opus 5.5 543f0df344 Drop the 5-Band-EQ from the node lists (#395)
The Parametric EQ replaces the 5-Band-EQ, which is gone from the code.

- Sounds: its table row is gone, and so are its range and its place
  in the list of numbers an Envelope can move.
- Instruments: the effects row names the Parametric EQ instead, and
  the Envelope's list counts four nodes with a wet, not five.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:46:21 +02:00
adminandClaude Opus 5.5 e7379d38a2 Describe the Envelope node as a device with its curve (#388)
- Instruments: a paragraph on the device under Envelopes.
- Architecture: EnvelopePanel, EnvelopeFace and envelopeView.
- Development: 1963 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:06:19 +02:00
adminandClaude Opus 5.5 fc86403c75 Describe the Chip node as a device with wave and pitch (#386)
- Instruments: the device, its buttons, lever, knobs and both
  screens. "Not yet" no longer lacks a view of the waveform.
- Architecture: ChipPanel, ChipFace and chipView.
- README and Development: 1962 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:55:45 +02:00
adminandClaude Opus 5.5 1395c56efd Bring the sound pages and Architecture up to date (#85, round 10)
Refactoring round 10 checked the wiki against the code since round 9.
Most of what had gone stale is about sound.

- Architecture: src/core/soundfx, src/core/instrument,
  src/editor/sound, src/editor/soundfx, src/editor/instrument and
  src/editor/routing had no row. src/core/music named five of its
  fifteen modules. The worklet was still called pitchWorklet. New
  are fxNodes, PreviewParams, nodes/shared, addLink and
  drawFloatingBox.
- Home: "Sound has no mixer, no fade" is not so since the buses, the
  Master routing and the fades of songs. The rows of Sounds and
  Songs name what the pages cover now.
- Songs: a new song snaps to 1/16 since #365, the intro still said
  the bar. "Not yet" named the Reverb (#328) and a bus without sound
  FX, both there by now.
- Instruments: "Not yet" named the Phaser (#341), which is there.
- Patterns, Songs, Instruments: swing points to #372, the end of a
  song to #373. Lines that ran past the width are wrapped.
- Every path the wiki and the README name exists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:31:51 +02:00
admin 2509b54bed Describe the tabs' preview straight into the master (#368)
- Sounds: the tabs leave the Master routing out and play into the
  master. A song's own routing still counts.
- Songs and Instruments say the same where they named the links.
2026-10-09 13:10:04 +02:00
adminandClaude Opus 5.5 59142d270e Describe the Master routing graph instead of Bus and Into (#351)
The rows Bus and Into are gone. Sounds, instruments, patterns, songs
and buses are routed in one graph per project now.

- Sounds: the section Master routing replaces Buses and the master.
- Songs, Patterns and Instruments point there instead of a Bus row.
- Development counts 1909 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:19:02 +02:00
adminandClaude Opus 5.5 e8b1dd9d9f Describe a pattern's Sign row from the song's list (#364)
- Patterns: the rows Beats per bar and Beat are now the one row Sign.
- Instruments: the meter comes from one list of signs for song and
  pattern.
- Songs: an embedded copy keeps its tempo and sign.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 08:15:32 +02:00
adminandClaude Opus 5.5 f340ff662b Describe the clips of a sound (#357)
- Sounds: a new section Clips. The Sound tab is rewritten for the
  strip of clip bands, the cut works on the picked clip, and Whole
  file is gone.
- Songs, Instruments: a sound field offers the clips of each sound.
- Development: 1897 editor checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:18:51 +02:00
adminandClaude Opus 5.5 10e056d0cc Describe the voice limit and when previews stop (#356)
- Instruments: at most 12 ways through the pitch worklet at once, a
  preset plays nothing, and closing the tab stops what it plays.
- Sounds: the leak of ended voices on the bus, with the measured
  numbers before and after. Closing the tab and starting the game
  stop what the Sound and Sound FX tabs play.
- Songs and Patterns: game start and closing the tab stop playback.
- Development: 1893 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:57:37 +02:00
adminandClaude Opus 5.5 663d1547fa Describe Bypass and Wet on the sound FX effects (#354)
- Sounds: a new section Bypass and Wet with the table of nodes, the
  Delay crossfade, the Pitch lerp and the measured values. The six
  former Mix rows are called wet now, the Delay section and the tail
  formula follow the new rule.
- Instruments: the effect row links to Bypass and Wet, and the
  envelope targets name wet where it was mix.
- Development: 1884 editor checks (2 new in e2e 34).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:21:16 +02:00
adminandClaude Opus 5.5 e2effa8250 Describe the sound FX of an asset (#352)
Sounds, instruments, patterns and songs have a row Sound FX of their
own. Items and Play nodes follow it unless they pick another one.

- Sounds: new section "The sound FX of an asset". It says where each
  kind of asset applies it and what From the asset and None mean.
- Songs: the new row, From the asset and None on items and on the fx
  input of Play song, the double-click on a sound item, the order of
  the FX, and what e2e 65 measured.
- Patterns: the new row and the fx input of Play pattern.
- Instruments: the fx input of Play note.
- Development: 1881 checks (3 new in e2e 65).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:02:51 +02:00
adminandClaude Opus 5.5 892ae19f34 Describe the new sound FX nodes (#318 #319 #326 #323 #320 #328)
The sound FX got a reworked Filter and six new nodes in one series.
The wiki now explains each of them where the other nodes are.

- Sounds: a row in the node table for each new node, the Filter
  with all types, Q, Gain and Slope, and sections for the Filter,
  Compressor and Limiter, Saturation, Tremolo and Vibrato and the
  Reverb, each with the values measured in e2e 34.
- Instruments: the node table lists the new nodes, and the numbers an
  Envelope can move name the Filter's frequency, Q and gain and the
  pan of a Pan instead of cutoff and resonance.
- Development: 1878 editor checks instead of 1872.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:30:16 +02:00
adminandClaude Opus 5.5 4378d28d84 Describe buses and the master (#325)
- Sounds: new section Buses and the master, new rows Bus and the
  bus asset in the tables.
- Patterns, Songs, Instruments: the row Bus.
- Behaviors: the input bus on the play nodes, Set bus volume and
  Bus volume.
- Development: 1867 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 19:13:51 +02:00
admin 39224a1f83 Describe sound FX on tracks, items and whole songs (#346)
- Songs: a new section on the FX box in the track head, the item's
  Sound FX, Play pattern and Play song with fx, and the latency the
  bus pitch shifter brings and how it is made up.
- Sounds: a new section A Pitch on a bus.
- Instruments, Patterns, Behaviors: the new inputs fx and fx params.
- Development: 1857 checks.
2026-10-07 13:16:06 +02:00
adminandClaude Opus 5.5 5100f6989e Describe the Phaser and Flanger nodes (#341)
- Sounds: table rows and ranges for Phaser and Flanger, new section
  Phaser and Flanger with the measured notches and echoes.
- Instruments: Envelope targets, Explosion with a Flanger, Randomize
  and Mutate on both, new preset Phased Pad.
- Development: 1853 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:12:06 +02:00
adminandClaude Opus 5.5 fbe7d68b22 List the 14 instrument presets in Instruments (#329)
The Preset menu now has playable instruments on top and the sfxr
sounds below a separator.

- Instruments: the menu is described in two parts, with a table of
  the 14 instruments and what each one sounds like.
- Development: the check count is 1848.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 07:09:49 +02:00
admin 57df8825bc Describe Preset, Randomize and Mutate in Instruments (#329)
Development counts 1847 checks.
2026-10-06 23:29:57 +02:00
adminandClaude Opus 5.5 2b7a1b04d0 Describe the Chip node in Instruments (#329)
- Instruments: new section Chips with the waves, inputs and measured
  cost, the Chip in the node table, and sustain 0 ending a note in
  the Envelope.
- Sounds: what a Pitch does on a Chip.
- Development: 1843 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:55:01 +02:00
adminandClaude Opus 5.5 5ea149cad0 Describe the Bitcrusher effect (#322)
- Sounds: a row in the node table and a section Bitcrusher with the
  ranges and the measured cost on the audio thread.
- Instruments: the Bitcrusher among the effects and Envelope targets.
- Development: 1841 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:23:08 +02:00
adminandClaude Opus 5.5 eddfd07f5c Describe the Sound tab and cutting a sound (#343)
- Sounds: new section The Sound tab, and Start, End and Edge fade in
  the property table.
- Concepts, Home and Instruments: a sound plays the stretch it is cut
  to.
- Development: 1840 checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:42:37 +02:00
admin dd4bdc1795 Lay patterns and sounds out on tracks as a song #334
New page Songs. Patterns, Instruments, Architecture, Keyboard, Home, _Sidebar and Development follow it.
2026-10-06 16:28:46 +02:00
adminandClaude Opus 5.5 0610d7a352 Describe patterns and the piano roll #333
- New page Patterns: the asset, the tab, drawing and editing, keys,
  the ruler with loop and start, playing through the scheduler.
- Instruments, Architecture, Keyboard, Home, Concepts and the sidebar
  point to it. Development counts module 64.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:07:15 +02:00
adminandClaude Opus 5.5 ea30223538 Describe the Envelope and the Filter #335
- Instruments: a new section Envelopes (shape, end of a note, the
  value output and what it fits, a filter sweep, Stop sound, the
  measured curve), the Envelope in the node table, the end of a note
  under an Envelope, Play note with Let ring, Not yet.
- Sounds: the Filter node and its ranges, Let ring on a note with an
  Envelope.
- Home: the Envelope in the line of Instruments.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 13:55:00 +02:00
adminandClaude Opus 5.5 f2a3834212 Describe one sound at the Output and the curve of a Mix #331
- Instruments: the Output takes one sound, a drum kit goes through
  Mixes, an old instrument with several edges says why it does not
  compile, and two layers at once depend on the Mix's curve.
- Sounds: the Mix's setting Curve with a table of both curves, the
  +6 dB at the middle, and how a glide follows the curve.
- Architecture: one line on the Output.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 13:13:08 +02:00
adminandClaude Opus 5.5 fd1bb5b9a5 Describe the scheduler and Delay synced to beats #332
Instruments gets a section Playing in time and the tempo input of Play note. Sounds describes the Sync setting of the Delay and the tempo input of Play sound. Architecture names core/music and the timer worker.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:29:58 +02:00
adminandClaude Opus 5.5 e08fa22eb0 Describe the Play field of a Sample #331
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:34:57 +02:00
admin fb136da29d Describe the instrument asset and Play note #331
A new page Instruments: the nodes, triggers, zones and layers, how a
note is compiled and played, the keys of the tab and Play note.

- _Sidebar and Home link the page, Concepts lists the asset type.
- Sounds points to it for playing a sound as notes.
- Behaviors lists Play note, Architecture says a note is one voice
  of several layers.
2026-10-06 10:07:47 +02:00