Note that painting without a change adds no undo step (#212)
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@@ -13,7 +13,7 @@ npm run check # typecheck + lint + format:check + tests, the gate CI runs
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npm run build # writes dist/ and regenerates index.html
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npm run build # writes dist/ and regenerates index.html
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./build.sh # the same under `set -o pipefail`, for callers that pipe the output
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./build.sh # the same under `set -o pipefail`, for callers that pipe the output
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php tools/make-user.php <name> <password> # an account; every tool signs in (see Accounts)
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php tools/make-user.php <name> <password> # an account; every tool signs in (see Accounts)
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node tools/seed-e2e.mjs && node tools/e2e.mjs # 1312 editor checks, screenshots in /tmp/gm-e2e-*.png
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node tools/seed-e2e.mjs && node tools/e2e.mjs # 1313 editor checks, screenshots in /tmp/gm-e2e-*.png
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GM_STEPS=20 node tools/e2e.mjs # or 1-12, or 6,20 — a subset while working on one step
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GM_STEPS=20 node tools/e2e.mjs # or 1-12, or 6,20 — a subset while working on one step
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./e2e.sh start [GM_STEPS] # the same run detached, see below
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./e2e.sh start [GM_STEPS] # the same run detached, see below
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./e2e.sh status # live progress, or the last run's result
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./e2e.sh status # live progress, or the last run's result
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@@ -91,7 +91,8 @@ layers there is what the click selects.
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Shift-drag still pans the view, whatever the tool.
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Shift-drag still pans the view, whatever the tool.
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**One stroke is one undo step**, and so is one fill — a line of twenty cells comes back with one Ctrl+Z, and a stroke
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**One stroke is one undo step**, and so is one fill — a line of twenty cells comes back with one Ctrl+Z, and a stroke
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painted over another tile puts *that* one back, not merely emptiness.
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painted over another tile puts *that* one back, not merely emptiness. A stroke, rectangle or fill
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that changes no cell leaves no undo step at all (#212).
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Under **TILES** stands every tile of the project as a grid of pictures with its name below
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Under **TILES** stands every tile of the project as a grid of pictures with its name below
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(#139), so you see what you paint with. A floor or wall tile shows its lone tile — the four
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(#139), so you see what you paint with. A floor or wall tile shows its lone tile — the four
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