From bfb39d12a02e6a5d03d270f0b0f14a69f65a869f Mon Sep 17 00:00:00 2001 From: MelekTaus Date: Sat, 10 Oct 2026 23:33:03 +0200 Subject: [PATCH] Sounds: the Reverb's screen moves (#401) The sound rings out on the round screen again and again, and the reflections drift. Only for the look of it. Co-Authored-By: Claude Opus 5.5 --- Sounds.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Sounds.md b/Sounds.md index 18f0020..71a02f4 100644 --- a/Sounds.md +++ b/Sounds.md @@ -1038,6 +1038,11 @@ share of a sound there). - A *Sound* draws the peaks of its sound as the rings, each against its loudest. The screen knows nothing of the highs there, so the rings are a neutral blue. It says `LOADING` until the sound is there, and `NO SOUND` without one. + - **It moves** (#401), only for the look of it. The sound rings out again and again in real + time: the dot flashes, a thin front runs out over the rings as fast as the tail does and fades + as it falls, then a short quiet of 0.8 s. The reflections it passes light up for a moment. + The reflections drift slowly round the dot, each at its own pace, sway a little and twinkle, + but stay at the time they come. With `wet` at 0 nothing moves. - **On the plate**: a button for each type, the sound for *Sound* and four chrome knobs, `Decay`, `Damping` and `Pre-delay` under *Space*, `Wet` under *Mix*. - The knobs work as the Compressor's do: drag up or down, a double-click resets one, each turn