From eb64f8d29b1db8a7eccc7628c6453cae3e9a3a74 Mon Sep 17 00:00:00 2001 From: MelekTaus Date: Mon, 12 Oct 2026 14:19:57 +0200 Subject: [PATCH] Development: name the e2e check count CI actually measures The page named two checks more than the suite counts. CI on 080df2d reported 2039, the page said 2041. Co-Authored-By: Claude Opus 5.5 --- Development.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Development.md b/Development.md index 2a2f9f4..a0d9453 100644 --- a/Development.md +++ b/Development.md @@ -21,7 +21,7 @@ php tests/php/releases.test.php # the release stor php tests/php/files.test.php # uploaded files in a folder per account (#344), the same way php tests/php/videos.test.php # the video store, its queue and the worker (#402), with the # real ffmpeg: the CI image and game-maker-video have it -node tools/seed-e2e.mjs && node tools/e2e.mjs # 2041 editor checks, screenshots in /tmp/gm-e2e-*.png +node tools/seed-e2e.mjs && node tools/e2e.mjs # 2039 editor checks, screenshots in /tmp/gm-e2e-*.png GM_STEPS=20 node tools/e2e.mjs # or 1-12, or 6,20 — a subset while working on one step ./e2e.sh start [GM_STEPS] # the same run detached, see below ./e2e.sh status # live progress, or the last run's result