From f64e35898c93eb7a83352ec281634609bef37680 Mon Sep 17 00:00:00 2001 From: MelekTaus Date: Thu, 8 Oct 2026 19:21:08 +0200 Subject: [PATCH] Describe the level scale and height zoom of a sound (#357) - Sounds: the level scale left of the wave, the wheel over it zooms the height from a quarter to 16 times, Fit brings back 1x. - Development: 1894 editor checks. Co-Authored-By: Claude Opus 5.5 --- Development.md | 2 +- Sounds.md | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/Development.md b/Development.md index e814dc7..85680ec 100644 --- a/Development.md +++ b/Development.md @@ -19,7 +19,7 @@ php tests/php/accounts.test.php # the API's accoun php tests/php/snapshots.test.php # the snapshot store (#231), the same way php tests/php/releases.test.php # the release store (#266), the same way php tests/php/files.test.php # uploaded files in a folder per account (#344), the same way -node tools/seed-e2e.mjs && node tools/e2e.mjs # 1893 editor checks, screenshots in /tmp/gm-e2e-*.png +node tools/seed-e2e.mjs && node tools/e2e.mjs # 1894 editor checks, screenshots in /tmp/gm-e2e-*.png GM_STEPS=20 node tools/e2e.mjs # or 1-12, or 6,20 — a subset while working on one step ./e2e.sh start [GM_STEPS] # the same run detached, see below ./e2e.sh status # live progress, or the last run's result diff --git a/Sounds.md b/Sounds.md index 5d1c889..c554b20 100644 --- a/Sounds.md +++ b/Sounds.md @@ -68,6 +68,11 @@ waveform, a Sample's loop points, a Pitch. and starting the game end it. - The **wheel** zooms about the pointer, the **middle button** pans, as in the music tabs. Zoomed in far enough, the samples themselves are drawn as a line. +- Left of the wave stands a **level scale** in dB, a mark every 6 dB (#357). The **wheel over the + scale** zooms the wave's height, from a quarter to 16 times: zoomed out, a full-scale wave leaves + room above and below it; zoomed in, quiet stretches get tall enough to see, and what is louder + stops at the edge. The fade ramps grow with the wave. **Fit** brings back the whole file at its + full height. - A stereo file shows **one** wave, the loudest of its channels; it plays in stereo. - The header's readout says how long the stretch is, and of how long a file.