Expect compositions in the scene view's visibility list (#417)
game-maker / gate (push) Successful in 4m14s
game-maker / suite (push) Failing after 16m59s

CI task 668 failed in e2e 46. A composition placed in a scene has its
own symbol and name since 0334d25, so the eye in the scene header
lists it as a placeable type. The check still expected the list from
before.

- 46-topbar: composition joins the expected types, between collider
  and container.

Tests:
- e2e 46 on melektaus-atx: ALL PASSED, 24 checks

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 5.5 committed 2026-10-12 11:58:34 +02:00
1 parent b2b4cbad28
commit 10c2c3c308
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@@ -312,6 +312,7 @@ export async function topbar(t) {
'camera',
'clip',
'collider',
'composition',
'container',
'joint',
'particles',