Route glm:-prefixed models through the CLI/Anthropic path: ResolveModelId
strips the glm: prefix, and CreateCliStartInfo activates the z.ai
Anthropic-compatible endpoint (ANTHROPIC_BASE_URL/AUTH_TOKEN) only for that
process when IsZaiModel matches, leaving every other request's OAuth login
untouched. GLM model list is loaded through the existing model cache and
exposed via /api/models/glm with a "GLM (z.ai)" optgroup in the agent form.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The composer had two separate mode buttons (plan + panel). Fold them into a
single #planModeBtn that cycles through every operating mode in one place:
Off -> Plan -> Fusion -> MoA -> Off. Cleaner UI, one affordance instead of two.
Plan stays transient (reset on session switch, never persisted) while
Fusion/MoA persist to the session via apiUpdateSession({multiModelMode}) and
are read server-side from ctx.MultiModelMode. The compat var _planModeActive
is kept in sync (true iff mode === 'plan') so sendMessage and modals.js read
it unchanged. No text label — icon + tint only.
- index.html: drop the separate panel button, reuse #planModeBtn
- chat.css: unified states (plan/fusion/moa tints) on #planModeBtn
- chat.js: cycleCompositeMode / initCompositeMode / _renderCompositeBtn
replace the split plan/panel functions
- chat-page.js: single wiring block, init from session.multiModelMode
- ARCHITECTURE_QUICK.md: document the unified toggle
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extend the panel engine with a layer loop: Fusion is one proposer round,
MoA runs N rounds where each round after the first sees the previous
round's responses via <previous_layer_responses> and refines its answer.
Only the final round is persisted; intermediate rounds are live-only.
Rounds are clamped to 1-5.
- SessionRecord + migration: moa_layers column (default 2)
- RunPanel: layer loop with per-member cloned message injection
- CloneForMember / BuildPreviousLayerBlock helpers for member isolation
- SSE: panel_layer_start / panel_layer_done events
- Frontend: layer_index composite keying, round dividers, MoA option
- Docs: ARCHITECTURE + ARCHITECTURE_QUICK updated
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Panel agents answer the user prompt in parallel (read-only, non-streaming);
their responses are merged into the worker's last user message as a
<panel_responses> block, and the session agent synthesizes one final
streamed answer. The RunPanel engine is built layer-ready for future MoA.
- New session fields: multi_model_mode (off/fusion), panel_agent_ids (CSV)
with idempotent column migration
- New partial Services/AnthropicService.Panel.cs holding the RunPanel engine
- Provider-agnostic members: Anthropic RunNonStreamingToolLoop / OpenAI
CompleteText / CLI plan-mode; all forced read-only, persisted with Tag=panel
- SSE events: panel_start, panel_member_start, panel_member_done, panel_done
- Frontend: multi-agent picker, live panel bubbles, history rendering
- Graceful degradation: panel errors fall back to worker-only
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Previously a session could only be reassigned to another user via a
manual DB UPDATE. This adds it to the session edit UI for every owner of
a session (not just admins) - the ownership check in HandleUpdate
(existing.UserId == userId) already guarantees the caller owns the
session, so handing over one's own session is safe.
Backend:
- ProfileEndpoint: new GET /api/users returning a minimal user directory
(userId/username/displayName only) for any logged-in user. The
admin-gated /api/admin/users stays the source for sensitive fields
(defaultPath/canUseCli/isAdmin).
- SessionEndpoint.HandleUpdate: validate the target user exists (400 if
not) and pass allowUserReassign: true to UpdateSession.
- DatabaseService.UpdateSession: new allowUserReassign flag; only then is
a non-empty userId applied as user_id (empty/null is ignored - a
session must always have an owner).
Frontend:
- index.html: hidden #sessionOwnerRow with a user picker card in the
session edit form (existing sessions only).
- cards.js: buildUserCard helper for the picker.
- session-page.js: initSessionUserPicker loads users via apiGetUsers(),
preselects the current owner, and on an actual owner change asks for
confirmation (irreversible - the session leaves the user's own list).
- api.js: apiGetUsers() -> /api/users.
- ARCHITECTURE.md: document /api/users.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds the new claude-fable-5 model (released 2026-06-09) as a selectable
model alongside the existing Claude models:
- ChatService.ResolveModelId: map "fable" and "fable-5" to claude-fable-5
- index.html: fable-5 option in the model dropdown (after opus-4-8)
- ARCHITECTURE.md: model list + resolution table updated
Default stays opus-4-8. The invite-only sibling Mythos 5 is intentionally
not included.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Move the effort dropdown out of the collapsed "Weitere Einstellungen"
section to sit right under the model selector, so it is always visible
when configuring an agent.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Opus 4.5+ and Sonnet 4.6+ support a new "effort" knob that controls how
much budget the model spends on thinking and tool calls. Plumb it through
end to end so each agent can pick its own level.
Storage & shape:
- New TEXT column agents.effort (default '') added via TryAddColumn.
- AgentRecord.Effort + INSERT/UPDATE in DatabaseService.Agents.cs.
- ChatContext.Effort + SubAgentContext.Effort so the value travels with the
request alongside model and tool settings.
Agent editor:
- Effort dropdown above git-commit behavior in the agent form (low/medium/
high/xhigh/max plus empty = "use default"). Always visible; on OpenAI
providers the value is sent but silently ignored.
- agent-page.js load/save and AgentEndpoint create/update wired up.
Anthropic API path:
- StreamChat and RunNonStreamingToolLoop add output_config: { effort } when
effort is set and not "high" – empty/null/"high" means "omit and let the
API pick its default".
- Sub-agents (preparer/review/finalizer) get the parameter through
RunAgentChat so each step uses its own agent's effort.
Anthropic CLI path:
- ClaudeCliService.ChatStreamingAsync takes an effort parameter and exports
CLAUDE_CODE_EFFORT_LEVEL on the spawned process. Env-var beats the
--effort flag because it also covers "max" and "ultracode".
- StreamChatViaCli, ChatNonStreamingViaCli, RunSubAgentViaCli, and the
ChatEndpoint anthropic branches all hand the value through.
ARCHITECTURE.md / ARCHITECTURE_QUICK.md updated with the new field.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New Anthropic flagship released 30 May 2026. Adds the dropdown entry as
the new default for fresh agents, maps "opus-4-8" -> "claude-opus-4-8" in
ResolveModelId, and bumps the "opus" alias from 4.7 to 4.8 so the family
shortcut tracks the latest release.
ARCHITECTURE.md updated to list opus-4-8 in both the field reference and the
model-resolution block.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Since March 2026 the 1M-token context window is the default for Opus 4.6/4.7
and Sonnet 4.6 – no separate variant or beta header needed. The "[1m]" suffix
on model IDs is dead code now and would even produce HTTP 400 against the
current API.
Cleanup:
- Drop 3 [1m] options from the agent model dropdown; default selection moves
from opus-4-7[1m] to opus-4-7.
- Drop 5 [1m] mappings from ResolveModelId and add a defensive Replace as a
safety net for any agent record still holding an old value.
- One-shot startup migration on agents.model + chains.model strips the suffix
so existing chains can be re-chatted without errors.
- ARCHITECTURE.md reflects the slimmed list and explains why 1M is now default.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Claude Opus 4.7 als neues Default-Modell, 1M-Context-Varianten für Sonnet/Opus
- 5 neue Krea-Bildmodelle (z-image, qwen-2512, nano-banana-2, seedream-5-lite, seededit)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Neue Felder CanCreateAgents und CanUseCli im UserRecord (Default: true)
- DB-Migration mit Abwärtskompatibilität (bestehende User behalten alle Rechte)
- Admin-UI: Checkboxen für beide Berechtigungen pro User
- AgentEndpoint: Prüfung auf CanCreateAgents beim Erstellen
- ChatEndpoint: CLI-Fallback nur wenn CanUseCli erlaubt
- Frontend: Neuer-Agent-Button und Agent-Page bei fehlender Berechtigung gesperrt
- Chat: Proaktive Warnung wenn kein API-Key und keine CLI-Berechtigung
- Bug Fix: is_public fehlte im Agent-INSERT (Public Agents erst nach erneutem Speichern sichtbar)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sessions können jetzt einen Unity MCP-Server (URL + Token) konfigurieren.
Die CLI erhält automatisch die MCP-Config mit korrektem Transport-Typ
(URL-basierte Erkennung: /sse → SSE, sonst HTTP für streamableHttp).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Neuer Endpoint GET /api/sessions/{id}/payload-preview
Gibt den exakten Anthropic-API-Payload als JSON zurück (read-only)
- Chat-Menü: 'Payload anzeigen' öffnet Modal mit formatiertem JSON
- Reminder-Logik umgebaut: halbes Intervall (15) vor Ende,
dann volle Intervalle (30) rückwärts statt von vorne gezählt
- CSS: Payload-Modal Styling, kleine Variable-Fixes
- Neuer ServerSettingsService: zentrale Settings in SQLite mit In-Memory-Cache
- Auto-Migration: bestehende appsettings.Production.json wird einmalig in DB übernommen
- Alle Services umgestellt: IConfiguration → ServerSettingsService (dynamisch, kein Neustart)
- Port bleibt als einziges Setting in appsettings.Production.json (erfordert Neustart)
- ServerSettingsEndpoint: liest/schreibt DB statt JSON-Datei, Port als Sonder-Setting
- IConfiguration komplett entfernt aus allen Services (ChatService, ToolService, AnthropicService,
OpenAiService, KreaService, TelegramService, KeyScannerService, GitHubEventScannerService)
- AuthMiddleware: KreaApiKey dynamisch aus DB
- appsettings.json bereinigt: nur noch Port und Logging
- Dokumentation aktualisiert (ARCHITECTURE.md, ARCHITECTURE_QUICK.md, README.md)
- POST /api/admin/api-keys/scanned/recheck-all: prüft alle nicht-adoptierten Scanned-Keys sequenziell
- Button mit Loading-State, Ergebnis-Toast und Auto-Reload
- EasyMDE/CodeMirror refresh() nach initMoreButton() Einblenden (behebt leeren Editor-Bug)
Backend:
- is_active komplett entfernt, durch is_public (Admin-Toggle) ersetzt
- Neues selected_api_key_id auf users-Tabelle
- AnthropicService: globaler _token entfernt, apiToken pro Request
- Token-Durchreichung: StreamChat → ProcessStream → RunAgentChat →
RunPreparer/RunReview/RunFinalizer, ExecuteTool, send_to_session
- ChatEndpoint: User-Key aus DB laden, an StreamChat übergeben
- TelegramService: Key per bot.UserId auflösen
- CronjobService: Key per job.UserId auflösen
- Neue Endpoints: GET /api/api-keys/available, PUT /api/api-keys/select/{keyId},
GET /api/api-keys/selected, PUT /api/admin/api-keys/{keyId}/public,
POST /api/admin/api-keys/check-all
- Program.cs: AnthropicService ohne Token-Parameter
Frontend:
- API-Keys-Page: Public-Toggle (Globe/Lock) statt Activate/Deactivate
- Alle prüfen Button für Batch-Key-Check
- Chat: Key-Auswahl für alle User (nicht nur Admin)
- Dummy-Badge wenn kein Key ausgewählt
- Fallback-Badge bei Key ohne Usage-Daten
- Key-Switch-Modal: apiGetAvailableKeys + apiSelectApiKey
- New tool: github_code_search (GitHub Code Search API with text-match fragments)
- Tool available when GitHubToken is configured in server settings
- Registered in AnthropicService + ChatService tool pipelines
- ToolService: SetHttpClientFactory() pattern for lazy DI resolution
- ScannedKeyRecord: type field (anthropic_oauth, anthropic_api, anthropic_unknown, unknown)
- DetectKeyType() based on key prefix
- DB migration: type column with default 'anthropic_oauth'
- Frontend: type label in scanned keys list
- Usage-Badge oben zentriert im Chat (nur Admin)
- Zeigt Sitzung/Woche-Balken des aktiven API-Keys
- Blendet bei Scroll-Up aus, bei Scroll-Down ein
- Klick auf Badge öffnet Key-Switch-Modal (via _createModal)
- Ganze Row klickbar für Key-Wechsel
- Refresh-Button neben Badge für manuellen Key-Check
- Badge aktualisiert sich automatisch bei neuen Nachrichten (pollHistory)
- Cleanup in destroy()
- Neue Tabelle api_keys (Provider, Name, ApiKey, IsActive)
- Admin-CRUD: GET/POST/PUT/DELETE /api/admin/api-keys
- Aktivieren/Deaktivieren pro Provider (nur einer aktiv)
- Live-Token-Update im AnthropicService ohne Neustart
- Migration: AnthropicToken aus appsettings.Production.json → DB
- AnthropicToken aus ServerSettings-Definitionen + appsettings entfernt
- Frontend: API-Keys-Seite mit Erstellen/Bearbeiten/Löschen/Toggle
- Dashboard: API-Keys-Link für Admins
- typing-phrases.js in index.html eingebunden
- startTypingIndicator() / stopTypingIndicator() in chat.js
- Agent-Name via setCurrentAgentName() aus chat-page.js gesetzt
- Phrase wechselt alle 3 Sekunden zufällig
- Cleanup bei destroy() und finally-Block
- RemoteConnectionManager: Singleton-Service verwaltet WebSocket-Verbindungen
mit Command-Execution (Send/Receive mit Timeout + SemaphoreSlim-Locking)
- RemoteEndpoint: WebSocket-Endpoint /api/remote (auth-frei), REST-APIs für
Connections/Assign/Unassign, PowerShell-Script-Auslieferung mit dynamischer URL
- remote.ps1: PowerShell-Client für Windows – verbindet per WebSocket,
sendet Hostname/User/OS, empfängt und führt Befehle aus, Heartbeat
- remote_execute Tool: Neues Agent-Tool, nur verfügbar wenn Session eine
zugeordnete Remote-Verbindung hat, führt PowerShell-Befehle remote aus
- Frontend: Menüpunkt 'Remote-Verbindungen' im Chat-Dropdown, Modal zeigt
alle aktiven WebSocket-Verbindungen (Hostname, User, OS, Verbindungszeit),
Verbinden/Trennen-Buttons pro Verbindung und Session
- Auth: /api/remote und /remote.ps1 von Authentifizierung ausgenommen
Architektur: Windows-Client → WebSocket → GOTT-Server → Agent-Tool
Session-gebunden: Eine Verbindung wird einer Session zugeordnet
- Telegram-Bot-Page: Webhook-Secret und Webhook-Section immer sichtbar (hidden-Logik entfernt)
- Agent-Page: Public-Checkbox in scrollbaren Bereich verschoben, Sichtbarkeit-Label hinzugefügt
- Konsistente Bezeichnung: Public → Öffentlich mit Hint-Text
- Session-Page: Redundantes Telegram-Label entfernt
- Telegram-Bots-Überschrift: Icon entfernt (konsistent mit anderen Sektionen)
- Remove tool_choice from AgentEndpoint (create, update, list responses)
- ChatService: automatically set tool_choice='any' when workspace, memory
or skills present, null otherwise. Same for preparer/review/finalizer
- SystemPromptBuilder: remove 3 toolAny-conditional prompt blocks
(KRITISCH, Verhalten, ERINNERUNG)
- Frontend: remove checkbox, badge and JS references
- Agent.ToolChoice DB field preserved for backward compat, no longer read
- AgentRecord: neues IsPublic-Feld mit DB-Migration
- GET /api/agents/available: eigene + public Agents (alle Properties + isOwner)
- GET /api/telegram/bots/available: alle Properties außer Token/Secret + sessionCount
- Agent-Page: Public-Checkbox (andere User können Agent in Sessions verwenden)
- Dashboard: agentMap aus availableAgents gebaut (public Agents fremder User auflösbar)
- Session-Page + Cronjob-Page: Agent-Picker nutzt /available statt /agents
- Agent-Cards: Public- und Fremd-Badges
- Fix: Chat-Button bei Sessions mit public Agent eines anderen Users nicht mehr disabled
- Neues optionales Session-Feld 'preparerAgentId' (DB + Model + API)
- PreparerContext im ChatContext für Agent-Konfiguration
- RunPreparer() in AnthropicService: führt Preparer vor dem Worker aus
- [FORWARD] → aufbereiteter Prompt wird an Session-Agent weitergegeben
- Ohne [FORWARD] → Rückfrage an User, Flow stoppt (preparer_query)
- Preparer-System-Prompt: erklärt Rolle, [FORWARD]-Mechanismus, Vorarbeit
- Preparer kann eigene Tools + Fähigkeiten aktiv nutzen
- ChatEndpoint: Preparer-Phase vor StreamChat integriert
- Frontend: SSE-Events (preparer_start/text/tool_use/done)
- Preparer-Bubble (Info-Farbe) mit Status Weitergeleitet/Rückfrage
- [Preparer: Name] → hübscher Header, [FORWARD] ausgeblendet
- [Vorbereitet von Name] → dezenter Header in User-Bubble
- Agent-Picker im Session-Form (vor Review-Agent)