Tune player role scales, poses and render settings

Hunter scale 2.4 -> 1.5 and Hider 0.7 -> 0.5; Player prefab character
controller step offset and skin width tweaks (plus Unity field reserialization).
Pose assets get fall-clip fields and slightly lower controller height/center.
Lower SSAO intensity and radius in PC_Renderer; QualitySettings reserialized
by Unity (mesh LOD threshold, Switch 2 target).
This commit is contained in:
admin committed 2026-06-28 21:40:27 +02:00
1 parent 604adcdfd4
commit 054cadbd80
7 files changed
+32 -28

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@@ -6,7 +6,7 @@ QualitySettings:
serializedVersion: 5
m_CurrentQuality: 1
m_QualitySettings:
- serializedVersion: 4
- serializedVersion: 5
name: Mobile
pixelLightCount: 2
shadows: 2
@@ -34,6 +34,7 @@ QualitySettings:
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 1
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -47,8 +48,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
type: 2}
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -60,7 +60,7 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- serializedVersion: 4
- serializedVersion: 5
name: PC
pixelLightCount: 2
shadows: 2
@@ -88,6 +88,7 @@ QualitySettings:
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 2
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -101,8 +102,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
type: 2}
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -122,6 +122,7 @@ QualitySettings:
GameCoreXboxOne: 1
Lumin: 0
Nintendo Switch: 1
Nintendo Switch 2: 1
PS4: 1
PS5: 1
Server: 0