Authoring: radar scene setup, materials, tag + fur/probuilder tweaks
- Main.unity: Radar / Target Template / Point hierarchy under Radar Camera - Radar tag added (TagManager) - Radar.mat + RadarPoint.mat (URP Particles/Unlit blip material) - The Room.unity: fur shader tint/softness tweaks, Target Template disabled - Player.prefab: xrayFlashBoost/fur field reserialization - ProBuilder editor prefs Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -17,7 +17,7 @@ TagManager:
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- Radar
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