Authoring: radar scene setup, materials, tag + fur/probuilder tweaks

- Main.unity: Radar / Target Template / Point hierarchy under Radar Camera
- Radar tag added (TagManager)
- Radar.mat + RadarPoint.mat (URP Particles/Unlit blip material)
- The Room.unity: fur shader tint/softness tweaks, Target Template disabled
- Player.prefab: xrayFlashBoost/fur field reserialization
- ProBuilder editor prefs

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-07-05 20:47:13 +02:00
1 parent f5de233e0c
commit 23b51d07a4
9 files changed
+869 -13

No files matched your search

+1 -1
View File
@@ -17,7 +17,7 @@ TagManager:
- Water
- UI
-
-
- Radar
-
-
-