add multiplayer playmode package
Adds com.unity.multiplayer.playmode 2.0.2 (manifest + lock) for local multi-client testing. Serializes the package's generated PlayMode.meta and VirtualProjectsConfig.json. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -5,6 +5,7 @@
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"com.unity.ide.visualstudio": "2.0.27",
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"com.unity.inputsystem": "1.19.0",
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"com.unity.multiplayer.center": "1.0.1",
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"com.unity.multiplayer.playmode": "2.0.2",
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"com.unity.multiplayer.tools": "2.2.9",
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"com.unity.netcode.gameobjects": "2.13.0",
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"com.unity.probuilder": "6.0.9",
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@@ -89,6 +89,15 @@
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"com.unity.modules.uielements": "1.0.0"
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}
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},
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"com.unity.multiplayer.playmode": {
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"version": "2.0.2",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.nuget.newtonsoft-json": "2.0.2"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.multiplayer.tools": {
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"version": "2.2.9",
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"depth": 0,
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