Update scenes, lighting and glass materials

Heavy authoring pass on The Room scene plus lighting/render tuning across
scenes: Lobby gets lower ambient/reflection intensity, softer shadow
strength and a baked lighting data asset; Main and Test Map drop their
lighting data/settings links. Replace the living-room Glass materials with
reworked versions under Assets/Materials, update BrightDaySettings, and set
hunterCount to 0 in Main.
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admin committed 2026-06-29 16:24:12 +02:00
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commit 4da2e3a70c
9 files changed
+1242 -502

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m_LightingSettings: {fileID: 4890085278179872738, guid: 56d13d8d8e47a444289d2b75153e599a, type: 2}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
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