Main scene: hunterCount 1->0, bump network simulator preset

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-07-06 22:37:22 +02:00
1 parent f32f22f2b6
commit 5a56da3d86
1 file changed
+3 -3
+3 -3
View File
@@ -771,7 +771,7 @@ MonoBehaviour:
hiderPrefab: {fileID: 5508335275054701003, guid: 6b0b58e8352625343951db00beb8cb0a, type: 3}
spectatorPrefab: {fileID: 2945604797830805689, guid: 6e001668808a3d64680522e4c8d582b0, type: 3}
statuePrefab: {fileID: 5508335275054701003, guid: 883d1d5c434f5a44884d1ef38a3a5db5, type: 3}
hunterCount: 1
hunterCount: 0
lobbySpawnCenter: {x: 0, y: 1, z: 0}
matchSpawnCenter: {x: 0, y: 1, z: 0}
matchMode: 1
@@ -813,7 +813,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Unity.Multiplayer.Tools.NetworkSimulator.Runtime::Unity.Multiplayer.Tools.NetworkSimulator.Runtime.NetworkSimulator
m_PresetAsset: {fileID: 0}
m_PresetReference:
rid: 4015181319547912408
rid: 4015181319547912409
m_Scenario:
rid: -2
m_IsScenarioSettingsFolded: 0
@@ -823,7 +823,7 @@ MonoBehaviour:
RefIds:
- rid: -2
type: {class: , ns: , asm: }
- rid: 4015181319547912408
- rid: 4015181319547912409
type: {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
data:
<Name>k__BackingField: 'Mobile 2G [CDMA & GSM, ''00]'