Tune player X-ray pulse and paint padding

Author X-ray pulse shape/speed on Player.mat and raise seam padding
texels on Player.prefab.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-07-01 22:12:16 +02:00
1 parent 86d187eb96
commit 91a64545d0
2 files changed
+4 -3

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@@ -223,7 +223,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 1963377418
GlobalObjectIdHash: 459555553
InScenePlacedSourceGlobalObjectIdHash: 0
DeferredDespawnTick: 0
Ownership: 1
@@ -513,7 +513,7 @@ MonoBehaviour:
previewOpacity: 1
textureSize: 1024
baseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
paddingTexels: 2
paddingTexels: 8
paintCamera: {fileID: 0}
updateColliderEveryFrame: 1
previewShader: {fileID: 0}