Move HeroCutout shader files from Unused to Shaders
HeroCutoutLit.shader and its HeroCutout.hlsl include are in active use (hero cutout occluder material); Assets/Shaders/ is the established home for shader code. GUIDs preserved via .meta move, relative include path unchanged - no references break. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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