Move HeroCutout shader files from Unused to Shaders

HeroCutoutLit.shader and its HeroCutout.hlsl include are in active use
(hero cutout occluder material); Assets/Shaders/ is the established
home for shader code. GUIDs preserved via .meta move, relative include
path unchanged - no references break.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Fable 5 committed 2026-07-09 18:34:01 +02:00
1 parent 2a59a32705
commit bdce9ea0c8
4 files changed

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