Scene authoring: match tuning and Radar Camera audio listener cleanup

- Main.unity: matchLoadTimeout 30, hitRevealDelay 0.35 -> 0.2, sim
  preset reselect (Mobile 2G), and remove the redundant AudioListener
  on Radar Camera (silences the "2 audio listeners in scene" warning).
This commit is contained in:
admin committed 2026-07-06 07:55:52 +02:00
1 parent a2c8a2c75d
commit c355dd2438
1 file changed
+4 -12
+4 -12
View File
@@ -777,9 +777,10 @@ MonoBehaviour:
hideDuration: 90
seekDuration: 300
resolveDuration: 50
matchLoadTimeout: 30
shootRange: 100
shootCooldown: 1.5
hitRevealDelay: 0.35
hitRevealDelay: 0.2
embeddedRevealPercent: 20
radarPingInterval: 30
radarPingLifetime: 3
@@ -811,7 +812,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Unity.Multiplayer.Tools.NetworkSimulator.Runtime::Unity.Multiplayer.Tools.NetworkSimulator.Runtime.NetworkSimulator
m_PresetAsset: {fileID: 0}
m_PresetReference:
rid: 4015181296416849996
rid: 4015181309769678916
m_Scenario:
rid: -2
m_IsScenarioSettingsFolded: 0
@@ -821,7 +822,7 @@ MonoBehaviour:
RefIds:
- rid: -2
type: {class: , ns: , asm: }
- rid: 4015181296416849996
- rid: 4015181309769678916
type: {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
data:
<Name>k__BackingField: 'Mobile 2G [CDMA & GSM, ''00]'
@@ -2093,7 +2094,6 @@ GameObject:
m_Component:
- component: {fileID: 1036779881}
- component: {fileID: 1036779884}
- component: {fileID: 1036779883}
- component: {fileID: 1036779882}
m_Layer: 7
m_Name: Radar Camera
@@ -2162,14 +2162,6 @@ MonoBehaviour:
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!81 &1036779883
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036779880}
m_Enabled: 1
--- !u!20 &1036779884
Camera:
m_ObjectHideFlags: 0