Tune the player brush defaults and reset occlusion to neutral
Set occlusion to 0.5 (the new neutral for painted height) so Reset HUD/Values lands on neutral, and adjust the default brush colour, metallic/smoothness, active brush and alignment.
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addc606bb3
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1 file changed
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-6
@@ -485,11 +485,11 @@ MonoBehaviour:
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paintMetallicSmoothness: 0
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paintMetallicSmoothness: 0
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paintOcclusion: 0
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paintOcclusion: 0
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paintEmission: 0
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paintEmission: 0
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brushColor: {r: 0.6, g: 0.6, b: 1, a: 1}
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brushColor: {r: 0.1, g: 0.6, b: 0.65, a: 1}
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metallic: 1
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metallic: 0
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smoothness: 1
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smoothness: 0
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metallicSmoothnessOpacity: 1
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metallicSmoothnessOpacity: 1
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occlusion: 1
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occlusion: 0.5
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occlusionOpacity: 1
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occlusionOpacity: 1
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emissionColor: {r: 1, g: 0.6, b: 0, a: 1}
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emissionColor: {r: 1, g: 0.6, b: 0, a: 1}
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emissionIntensity: 20
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emissionIntensity: 20
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@@ -500,8 +500,8 @@ MonoBehaviour:
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- {fileID: 2800000, guid: ccc205272b051834eb39593f647c7bf1, type: 3}
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- {fileID: 2800000, guid: ccc205272b051834eb39593f647c7bf1, type: 3}
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- {fileID: 2800000, guid: 04bc55e2853356e4f999b995d0066b33, type: 3}
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- {fileID: 2800000, guid: 04bc55e2853356e4f999b995d0066b33, type: 3}
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- {fileID: 2800000, guid: 9da705c8378866146a1d4be7b2469378, type: 3}
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- {fileID: 2800000, guid: 9da705c8378866146a1d4be7b2469378, type: 3}
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activeBrushIndex: 0
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activeBrushIndex: 2
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brushAlignment: 0
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brushAlignment: 1
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brushRotation: 0
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brushRotation: 0
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paintOnMoveOnly: 1
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paintOnMoveOnly: 1
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paintInterval: 0
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paintInterval: 0
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