 adminandClaude Opus 4.8
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5b95cb7f56
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Authoring: Main scene, HUD panel, move FurShell material to Assets/Materials
- Main.unity + PaintHudPanel.prefab: fur/paint HUD authoring updates.
- Rename FurShell_Test.mat -> Materials/FurShell.mat (same GUID).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-04 12:08:58 +02:00 |
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