 adminandClaude Opus 4.8
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8bafa2f10a
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Scene authoring: ConversionStatue prefab, registration and wiring
- ConversionStatue.prefab: Hider variant stripped of player-only components
(NetworkPlayerSetup, PlayerAnimationSync, ConcealmentMeter, PlayerScaler),
controllers disabled, MatchStatue added.
- DefaultNetworkPrefabs.asset: register the statue prefab.
- Main.unity: wire MatchManager.statuePrefab.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-06 09:33:21 +02:00 |
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