Files
chameleon/Assets/Shaders
adminandClaude Fable 5 57a4627b81 PictureFrameBuilder/Shader: lighting parity, HTrace GBuffer pass, absolute frame metrics
Shader (PictureTessellationLit):
- Lighting parity with URP Lit: lightmaps, shadowmask/mixed, APV, DBuffer
  decals, vertex additional lights, rendering layers, fragment fog
- UniversalGBuffer pass (with tessellation + graded albedo) so HTrace WSGI
  composes correct GI instead of a cyan veil over pictures
- Skip GPU tessellation entirely when strength/displacement is 0
- Inspector ranges matched to builder (-3..3 bump, -10..10 tessellation)

Builder:
- Frame Thickness & Padding are now absolute meters (size-independent)
  instead of fractions of the picture size
- Tooltip updates for the new default/range semantics

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 12:30:19 +02:00
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