Add InsectController (transform-driven SphereCast surface following, no CharacterController/Rigidbody, no gravity or slope limit) and InsectMode as a third game mode. Wire it into GameModeManager with conditional registration so PlayerControl and Insect modes only join the Tab cycle when their controller is present. PaintMode/PlayerControlMode toggle the insect controller accordingly. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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59 B
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2 lines
59 B
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