Main.unity: Ping-Time-TMP-Objekt angelegt und am MatchHud verdrahtet (_pingTimeText), radarPingInterval 30 / radarPingLifetime 3, radarCamera. Lobby.unity: Material-Swap. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Main.unity: Ping-Time-TMP-Objekt angelegt und am MatchHud verdrahtet (_pingTimeText), radarPingInterval 30 / radarPingLifetime 3, radarCamera. Lobby.unity: Material-Swap. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>