Let Compare and Equals treat float noise as equal numbers
game-maker / gate (push) Successful in 3m4s
game-maker / suite (push) Failing after 9m47s

A graph that checks "time - late == 6" after On timer (#224) failed,
because the difference comes out as 5.999999999999972. Both values are
sums of measured frame times, and they round along different paths.
The only workaround was a Round node in front of every comparison.

- New helper nearlyEqual in values.ts. Two numbers count as equal when
  |a - b| <= 1e-9 * max(1, |a|, |b|). The tolerance grows with the
  size of the values, so it holds for hours of summed dt.
- Compare uses the rule for all six operators. "<" and ">" only hold
  when the values are not nearly equal, "<=" and ">=" also hold when
  they are. So "==" and ">" are never true at the same time.
- Equals uses the same rule when both inputs are real numbers. Objects
  still compare by identity, everything else as text. The node
  description says so.
- The tolerance is fixed, there is no parameter on the node. Physics
  values come from float32 in Rapier and are not covered on purpose.
- The log display is unchanged and still prints the raw number.

Tests:
- ./check.sh: 156 files, 2311 tests, CHECK EXIT 0 (before 2300).
- 11 new cases in node-catalog.test.ts, including the value from the
  log against 6, growth with magnitude, 6.001 != 6 and 1e-6 > 0.
- Counter-check exact compare: exactly the 8 noise cases fail.
- Counter-check "<"/">" without the exclusion: exactly 2 cases fail.
- No e2e change, the check sum stays at 1374.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 5.5 committed 2026-09-24 08:30:45 +02:00
1 parent 6fecb2e841
commit 9d6a0aebd3
4 files changed
+85 -9

No files matched your search

+8 -7
View File
@@ -1,15 +1,16 @@
import type { NodeDef } from '../../NodeRegistry';
import { asNumber } from '../../values';
import { asNumber, nearlyEqual } from '../../values';
import { bool, num } from '../shared';
import { textOf } from '../../../model/Properties';
// All six share one notion of equal, so `==` and `>` are never true at once.
const OPERATORS: Record<string, (a: number, b: number) => boolean> = {
'==': (a, b) => a === b,
'!=': (a, b) => a !== b,
'<': (a, b) => a < b,
'<=': (a, b) => a <= b,
'>': (a, b) => a > b,
'>=': (a, b) => a >= b,
'==': (a, b) => nearlyEqual(a, b),
'!=': (a, b) => !nearlyEqual(a, b),
'<': (a, b) => a < b && !nearlyEqual(a, b),
'<=': (a, b) => a < b || nearlyEqual(a, b),
'>': (a, b) => a > b && !nearlyEqual(a, b),
'>=': (a, b) => a > b || nearlyEqual(a, b),
};
export const Compare: NodeDef = {
+6 -2
View File
@@ -1,12 +1,13 @@
import type { NodeDef } from '../../NodeRegistry';
import { asEntity, asString } from '../../values';
import { asEntity, asString, nearlyEqual } from '../../values';
import { any, bool } from '../shared';
export const Equals: NodeDef = {
type: 'Equals',
label: 'Equals',
category: 'data',
description: 'Whether two values are the same. Objects compare by identity, everything else as text.',
description:
'Whether two values are the same. Objects compare by identity, two numbers up to float noise, everything else as text.',
inputs: [any('a'), any('b')],
outputs: [bool('result')],
params: [],
@@ -14,6 +15,9 @@ export const Equals: NodeDef = {
const a = asEntity(inputs.a);
const b = asEntity(inputs.b);
if (a || b) return { outputs: { result: a === b } };
if (typeof inputs.a === 'number' && typeof inputs.b === 'number') {
return { outputs: { result: nearlyEqual(inputs.a, inputs.b) } };
}
return { outputs: { result: asString(inputs.a) === asString(inputs.b) } };
},
};
+10
View File
@@ -25,6 +25,16 @@ export function isEntity(value: Value | undefined): value is EntityHandle {
return typeof value === 'object' && value !== null && ENTITY_HANDLE in value;
}
/**
* Whether two numbers are the same up to float noise (#224): a relative 1e-9, never less than 1e-9
* absolute. `time - late` lands 1e-14 off a whole second, and after hours of summed `dt` the error
* still stays far below this, while 6 and 6.001 remain apart.
*/
export function nearlyEqual(a: number, b: number): boolean {
if (a === b) return true;
return Math.abs(a - b) <= 1e-9 * Math.max(1, Math.abs(a), Math.abs(b));
}
/** A list of anything a data edge carries – a handle among the items is what `isList` cannot say. */
function isValueList(value: Value | undefined): value is ValueList {
return Array.isArray(value);
+61
View File
@@ -685,11 +685,72 @@ const CASES: Record<string, Case[]> = {
{ name: 'equal text', inputs: { a: 'a', b: 'a' }, outputs: { result: true } },
{ name: 'a number equals its text form', inputs: { a: 3, b: '3' }, outputs: { result: true } },
{ name: 'objects compare by identity, not by name', inputs: eqNamesakes(), outputs: { result: false } },
{
name: 'two numbers ignore float noise',
inputs: { a: 5.999999999999972, b: 6 },
outputs: { result: true },
},
{ name: 'two numbers still tell 6.001 from 6', inputs: { a: 6.001, b: 6 }, outputs: { result: false } },
],
Compare: [
{ name: 'less than', inputs: { a: 1, b: 2 }, params: { op: '<' }, outputs: { result: true } },
{ name: 'greater or equal', inputs: { a: 2, b: 2 }, params: { op: '>=' }, outputs: { result: true } },
{ name: 'not equal', inputs: { a: 2, b: 2 }, params: { op: '!=' }, outputs: { result: false } },
// time - late after 6 s of summed dt (#224): the noise counts as equal under every operator.
{
name: '== ignores float noise',
inputs: { a: 5.999999999999972, b: 6 },
params: { op: '==' },
outputs: { result: true },
},
{
name: '!= ignores float noise',
inputs: { a: 5.999999999999972, b: 6 },
params: { op: '!=' },
outputs: { result: false },
},
{
name: '< ignores float noise',
inputs: { a: 5.999999999999972, b: 6 },
params: { op: '<' },
outputs: { result: false },
},
{
name: '>= ignores float noise',
inputs: { a: 5.999999999999972, b: 6 },
params: { op: '>=' },
outputs: { result: true },
},
{
name: '> ignores float noise',
inputs: { a: 6.000000000000028, b: 6 },
params: { op: '>' },
outputs: { result: false },
},
{
name: '<= ignores float noise',
inputs: { a: 6.000000000000028, b: 6 },
params: { op: '<=' },
outputs: { result: true },
},
{
name: 'the tolerance grows with the values',
inputs: { a: 1e6, b: 1e6 + 1e-4 },
params: { op: '==' },
outputs: { result: true },
},
{
name: 'a real difference stays one',
inputs: { a: 6.001, b: 6 },
params: { op: '==' },
outputs: { result: false },
},
{
name: 'a tiny value still differs from 0',
inputs: { a: 1e-6, b: 0 },
params: { op: '>' },
outputs: { result: true },
},
{
name: 'no operator chosen falls back to the default "<"',
inputs: { a: 1, b: 2 },