Refactor round 2: fold duplicated command and inspector code
- applyCommands sit on ObjectEditCommand with a revert hook instead of five copies of the same preamble and undo - actionIf replaces six identical Reset/Apply menu blocks, addNameField the three name rows, assetLink the two asset links - requireStructuralObject replaces ten two-line preambles and drops the duplicate holder lookup - __gm.objectsOf had no caller; the SMB remnant in e2e.sh is gone Proven: check.sh 797 tests, full e2e 633 checks, smokes 24/19/20 against the same bundle. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -16,9 +16,8 @@ LOGDIR=$DIR/logs
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running() { systemctl is-active --quiet "$UNIT.service"; }
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rel() { echo "${1#"$DIR"/}"; }
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# Newest by name, not by mtime: the timestamped names sort chronologically and a share-mounted
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# worktree can hand out surprising mtimes. The glob demands that shape, so a hand-dropped file
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# in logs/ cannot outsort the newest run.
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# Newest by name, not by mtime: the timestamped names sort chronologically, and the glob demands
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# that shape, so a hand-dropped file in logs/ cannot outsort the newest run.
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latest_log() { ls -1 "$LOGDIR"/e2e-[0-9]*.log 2>/dev/null | tail -1; }
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start() {
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@@ -4,53 +4,48 @@
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* instance's deviation again, which is all it takes for the value to follow the template – the
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* content of a placed container is resolved from it, never copied (see `model/instance.ts`).
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*/
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import {
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captureObject,
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type InstanceTarget,
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instanceTargetOf,
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type ObjectMemo,
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restoreObject,
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} from '../model/instance';
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import type { Asset } from '../model/Asset';
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import type { InstanceTarget, ObjectRef } from '../model/instance';
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import { type Axis, type Position, type PropertyValue, setBagValue } from '../model/Properties';
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import type { Project } from '../model/Project';
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import { resolveSceneObjectProps } from '../properties/resolve';
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import { type Command, CommandError } from './Command';
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import { requireAsset, requireHolder, requireObjectRef, requirePropDef } from './require';
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import { CommandError } from './Command';
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import { requireAsset, requirePropDef } from './require';
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import { ObjectEditCommand } from './sceneObjectCommands';
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const ALL_AXES: readonly Axis[] = ['x', 'y', 'z'];
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function requireTarget(project: Project, holderId: string, objectId: string): InstanceTarget {
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const target = instanceTargetOf(project, requireHolder(project, holderId), objectId);
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if (!target) throw new CommandError('That object is not part of a placed container');
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return target;
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function requireTarget(ref: ObjectRef): InstanceTarget {
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if (!ref.target) throw new CommandError('That object is not part of a placed container');
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return ref.target;
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}
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/**
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* Writes the object's value for `key` into its asset and drops the override. For content of a
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* placed container the template's override goes too, so every instance follows the asset again.
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*/
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export class ApplyOverrideToAssetCommand implements Command {
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export class ApplyOverrideToAssetCommand extends ObjectEditCommand {
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readonly label: string;
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private asset: Asset | undefined;
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private previousAssetValue: PropertyValue | undefined;
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private previousTemplateValue: PropertyValue | undefined;
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private memo: ObjectMemo | undefined;
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private template: InstanceTarget | undefined;
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private previousTemplateValue: PropertyValue | undefined;
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constructor(
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private readonly holderId: string,
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private readonly objectId: string,
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holderId: string,
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objectId: string,
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private readonly key: string,
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) {
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super(holderId, objectId);
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this.label = `Apply ${key} to asset`;
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}
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execute(project: Project): void {
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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protected override apply(ref: ObjectRef, project: Project): void {
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const asset = requireAsset(project, ref.object.assetId);
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requirePropDef(asset, this.key);
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const value = resolveSceneObjectProps(asset, ref.object)[this.key];
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this.asset = asset;
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this.previousAssetValue = asset.props[this.key];
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this.memo = captureObject(ref);
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asset.props[this.key] = value!;
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ref.setOverride(this.key, undefined);
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this.template = ref.target;
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@@ -59,126 +54,102 @@ export class ApplyOverrideToAssetCommand implements Command {
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delete this.template.template.overrides[this.key];
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}
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undo(project: Project): void {
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const asset = requireAsset(
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project,
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requireObjectRef(project, this.holderId, this.objectId).object.assetId,
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);
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protected override revert(): void {
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if (this.template) setBagValue(this.template.template.overrides, this.key, this.previousTemplateValue);
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if (this.memo) restoreObject(this.memo);
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setBagValue(asset.props, this.key, this.previousAssetValue);
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if (this.asset) setBagValue(this.asset.props, this.key, this.previousAssetValue);
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}
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}
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export class ApplyOverrideToContainerCommand implements Command {
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export class ApplyOverrideToContainerCommand extends ObjectEditCommand {
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readonly label: string;
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private previous: PropertyValue | undefined;
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private memo: ObjectMemo | undefined;
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private target: InstanceTarget | undefined;
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constructor(
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private readonly holderId: string,
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private readonly objectId: string,
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holderId: string,
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objectId: string,
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private readonly key: string,
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) {
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super(holderId, objectId);
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this.label = `Apply ${key} to container`;
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}
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execute(project: Project): void {
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const target = requireTarget(project, this.holderId, this.objectId);
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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protected override apply(ref: ObjectRef): void {
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const target = requireTarget(ref);
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this.target = target;
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this.memo = captureObject(ref);
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this.previous = target.template.overrides[this.key];
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setBagValue(target.template.overrides, this.key, ref.object.overrides[this.key]);
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// The deviation is gone the moment the template carries it, so the edit must go with it.
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ref.setOverride(this.key, target.template.overrides[this.key]);
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}
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undo(): void {
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protected override revert(): void {
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if (this.target) setBagValue(this.target.template.overrides, this.key, this.previous);
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if (this.memo) restoreObject(this.memo);
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}
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}
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export class RevertOverrideToTemplateCommand implements Command {
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export class RevertOverrideToTemplateCommand extends ObjectEditCommand {
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readonly label: string;
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private memo: ObjectMemo | undefined;
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constructor(
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private readonly holderId: string,
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private readonly objectId: string,
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holderId: string,
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objectId: string,
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private readonly key: string,
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) {
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super(holderId, objectId);
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this.label = `Revert ${key}`;
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}
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execute(project: Project): void {
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const target = requireTarget(project, this.holderId, this.objectId);
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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this.memo = captureObject(ref);
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ref.setOverride(this.key, target.base.overrides[this.key]);
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}
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undo(): void {
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if (this.memo) restoreObject(this.memo);
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protected override apply(ref: ObjectRef): void {
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ref.setOverride(this.key, requireTarget(ref).base.overrides[this.key]);
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}
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}
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/** Writes the object's local position – one axis, or all – into its container template. */
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export class ApplyPositionToContainerCommand implements Command {
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export class ApplyPositionToContainerCommand extends ObjectEditCommand {
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readonly label: string;
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private previous: Position = { x: 0, y: 0, z: 0 };
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private memo: ObjectMemo | undefined;
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private target: InstanceTarget | undefined;
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constructor(
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private readonly holderId: string,
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private readonly objectId: string,
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holderId: string,
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objectId: string,
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private readonly axis?: Axis,
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) {
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super(holderId, objectId);
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this.label = axis ? `Apply ${axis} to container` : 'Apply position to container';
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}
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execute(project: Project): void {
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const target = requireTarget(project, this.holderId, this.objectId);
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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protected override apply(ref: ObjectRef): void {
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const target = requireTarget(ref);
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this.target = target;
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this.memo = captureObject(ref);
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this.previous = { ...target.template.position };
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for (const axis of this.axis ? [this.axis] : ALL_AXES)
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target.template.position[axis] = ref.object.position[axis];
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ref.setPosition(ref.object.position);
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}
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undo(): void {
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protected override revert(): void {
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if (this.target) this.target.template.position = { ...this.previous };
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if (this.memo) restoreObject(this.memo);
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}
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}
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export class RevertPositionToTemplateCommand implements Command {
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export class RevertPositionToTemplateCommand extends ObjectEditCommand {
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readonly label: string;
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private memo: ObjectMemo | undefined;
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constructor(
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private readonly holderId: string,
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private readonly objectId: string,
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holderId: string,
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objectId: string,
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private readonly axis?: Axis,
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) {
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super(holderId, objectId);
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this.label = axis ? `Revert ${axis}` : 'Revert position';
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}
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execute(project: Project): void {
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const target = requireTarget(project, this.holderId, this.objectId);
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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this.memo = captureObject(ref);
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protected override apply(ref: ObjectRef): void {
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const base = requireTarget(ref).base;
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const position = { ...ref.object.position };
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for (const axis of this.axis ? [this.axis] : ALL_AXES) position[axis] = target.base.position[axis];
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for (const axis of this.axis ? [this.axis] : ALL_AXES) position[axis] = base.position[axis];
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ref.setPosition(position);
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}
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undo(): void {
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if (this.memo) restoreObject(this.memo);
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}
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}
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@@ -7,7 +7,7 @@ import { removeById } from '../util/list';
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import { buildAsset } from './assetCommands';
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import { type Command, CommandError } from './Command';
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import { nextAssetName } from './naming';
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import { requireAsset, requireObject, requireHolder, requireStructural } from './require';
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import { requireAsset, requireHolder, requireStructuralObject } from './require';
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/**
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* Creates a collider asset sized like the object (sprites: width × height; anything else: schema
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@@ -25,8 +25,7 @@ export class AddColliderCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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requireStructural(project, holder, this.targetId);
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const target = requireObject(project, this.holderId, this.targetId);
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const target = requireStructuralObject(project, holder, this.targetId);
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const targetAsset = requireAsset(project, target.assetId);
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if (targetAsset.type === 'collider') throw new CommandError('A collider cannot have a collider');
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if (isLiveInstance(project, holder, target))
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@@ -17,7 +17,7 @@ import { removeById, type Removed, restoreAt } from '../util/list';
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import { buildAsset } from './assetCommands';
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import { type Command, CommandError } from './Command';
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import { nextAssetName } from './naming';
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import { requireObject, requireHolder, requireStructural } from './require';
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import { requireHolder, requireStructuralObject } from './require';
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/**
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* Turns the selected objects and their descendants into a container asset placed in their stead, the
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@@ -39,8 +39,7 @@ export class CreateContainerCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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const ids = [...new Set(this.objectIds)];
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for (const id of ids) requireStructural(project, holder, id);
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const selected = ids.map((id) => requireObject(project, this.holderId, id));
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const selected = ids.map((id) => requireStructuralObject(project, holder, id));
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if (selected.length === 0) throw new CommandError('Select at least one object to create a container');
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const worlds = selected.map((o) => worldPosition(holder, o));
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@@ -126,8 +125,7 @@ export class UnpackContainerCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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requireStructural(project, holder, this.objectId);
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const object = requireObject(project, this.holderId, this.objectId);
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const object = requireStructuralObject(project, holder, this.objectId);
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if (!isLiveInstance(project, holder, object))
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throw new CommandError(`${object.name || 'That object'} is not a placed container`);
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const created = materializeInstance(project, holder, object);
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@@ -50,6 +50,14 @@ export function requireStructural(project: Project, holder: ObjectTree, objectId
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throw new CommandError(`${name} comes from a container template; open the container to change it`);
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}
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/** A stored object the caller may restructure: template content is rejected before the lookup. */
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export function requireStructuralObject(project: Project, holder: ObjectTree, objectId: string): SceneObject {
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requireStructural(project, holder, objectId);
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const object = findObject(holder, objectId);
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if (!object) throw new CommandError(`Scene object ${objectId} not found`);
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return object;
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}
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export function requireBehavior(project: Project, assetId: string): BehaviorAsset {
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const asset = findAssetOf(project, assetId, 'behavior');
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if (!asset) throw new CommandError(`Behavior ${assetId} not found`);
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@@ -20,15 +20,15 @@ import {
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requireObjectRef,
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requirePropDef,
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requireHolder,
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requireStructural,
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requireStructuralObject,
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} from './require';
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/**
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* An edit to one placed object. The base captures the object before the edit and puts it back on
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* undo, so a subclass only says what changes. `applyCommands` deliberately does not use this: its
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* commands carry extra undo state whose restore order matters.
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* undo, so a subclass only says what changes – and, if it wrote somewhere else too, how to take
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* that back (`revert`).
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*/
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abstract class ObjectEditCommand implements Command {
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export abstract class ObjectEditCommand implements Command {
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abstract readonly label: string;
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private memo: ObjectMemo | undefined;
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@@ -39,6 +39,8 @@ abstract class ObjectEditCommand implements Command {
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protected abstract apply(ref: ObjectRef, project: Project): void;
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protected revert(): void {}
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execute(project: Project): void {
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const ref = requireObjectRef(project, this.holderId, this.objectId);
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this.memo = captureObject(ref);
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@@ -46,6 +48,7 @@ abstract class ObjectEditCommand implements Command {
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}
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undo(): void {
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this.revert();
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if (this.memo) restoreObject(this.memo);
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}
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}
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@@ -71,10 +74,7 @@ export class PlaceAssetCommand implements Command {
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const asset = requireAsset(project, this.assetId);
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const rejection = placementRejection(project, holder, asset);
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if (rejection) throw new CommandError(rejection);
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if (this.parentId) {
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requireObject(project, this.holderId, this.parentId);
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requireStructural(project, holder, this.parentId);
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}
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if (this.parentId) requireStructuralObject(project, holder, this.parentId);
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const local = localPositionFor(holder, this.parentId, toPosition(this.position));
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holder.objects.push(createSceneObject(this.objectId, this.assetId, local, this.parentId));
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}
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@@ -99,10 +99,7 @@ export class RemoveSceneObjectsCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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for (const id of this.objectIds) {
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requireStructural(project, holder, id);
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requireObject(project, this.holderId, id);
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}
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for (const id of this.objectIds) requireStructuralObject(project, holder, id);
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this.removed = removeSubtrees(holder, this.objectIds);
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}
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@@ -226,14 +223,12 @@ export class ReorderObjectCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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requireStructural(project, holder, this.objectId);
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const object = requireObject(project, this.holderId, this.objectId);
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const object = requireStructuralObject(project, holder, this.objectId);
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if (this.beforeId === this.objectId)
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throw new CommandError('An object cannot be moved in front of itself');
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let at = holder.objects.length;
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if (this.beforeId) {
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requireStructural(project, holder, this.beforeId);
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const before = requireObject(project, this.holderId, this.beforeId);
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const before = requireStructuralObject(project, holder, this.beforeId);
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if (before.parentId !== object.parentId)
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throw new CommandError('An object can only be reordered among its own siblings');
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at = holder.objects.indexOf(before);
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@@ -271,12 +266,10 @@ export class SetParentCommand implements Command {
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execute(project: Project): void {
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const holder = requireHolder(project, this.holderId);
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requireStructural(project, holder, this.objectId);
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const object = requireObject(project, this.holderId, this.objectId);
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const object = requireStructuralObject(project, holder, this.objectId);
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if (this.parentId) {
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if (this.parentId === this.objectId) throw new CommandError('An object cannot be its own parent');
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requireStructural(project, holder, this.parentId);
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if (isLiveInstance(project, holder, requireObject(project, this.holderId, this.parentId)))
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if (isLiveInstance(project, holder, requireStructuralObject(project, holder, this.parentId)))
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throw new CommandError('A placed container shows its template; unpack it to put objects inside');
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if (isSelfOrAncestor(holder, this.objectId, this.parentId))
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throw new CommandError('An object cannot be parented to one of its own children');
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@@ -168,7 +168,6 @@ export function installDebugHook(app: Application, state: EditorState, editor: E
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};
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(window as unknown as { __gm: unknown }).__gm = {
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state,
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objectsOf,
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sceneObjects: () => (state.activeScene ? objectsOf(state.activeScene.id) : []),
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locate,
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locateAll,
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@@ -19,10 +19,10 @@ import { type StructFieldKind, VARIABLE_KINDS } from '../../core/properties/kind
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import { type PropertyDef, schemaForAsset, type StructFieldDef } from '../../core/properties/PropertySchema';
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import { markedAssetSchema } from '../../core/properties/deviation';
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||||
import { isModified, resolveAssetProps } from '../../core/properties/resolve';
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||||
import { Dropdown, HStack, Label, Menu, TextField, Theme } from '../../ui';
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||||
import { Dropdown, HStack, Label, Menu, Theme } from '../../ui';
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||||
import { aspectActions, sizeCommand } from './aspectAction';
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import { createFieldRow, type FieldHandlers, labelledRow } from './fieldFactory';
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import { addNote, addTitle, type InspectorHost } from './host';
|
||||
import { actionIf, createFieldRow, type FieldHandlers } from './fieldFactory';
|
||||
import { addNameField, addNote, addTitle, type InspectorHost } from './host';
|
||||
import { buildVariable, kindMenu, type VariableEditing } from './variableRows';
|
||||
import { listOpener, previewingHandlers, structFields } from './previewHandlers';
|
||||
import { assetValue } from './valueSpecs';
|
||||
@@ -49,15 +49,12 @@ export function buildAssetSection(host: InspectorHost, assetId: string): void {
|
||||
const asset = findAsset(host.state.project, assetId);
|
||||
if (!asset) return;
|
||||
addTitle(host, `${asset.type.toUpperCase()} ASSET`);
|
||||
host.nameField = new TextField(asset.name, {
|
||||
addNameField(host, asset.name, {
|
||||
onChange: (name) => {
|
||||
if (name.trim()) host.state.execute(new RenameAssetCommand(assetId, name.trim()));
|
||||
else host.nameField?.setValue(asset.name);
|
||||
},
|
||||
});
|
||||
const { row } = labelledRow('Name');
|
||||
row.add(host.nameField, 1);
|
||||
host.body.add(row);
|
||||
|
||||
buildProps(host, asset, markedAssetSchema(asset));
|
||||
if (asset.type === 'behavior') buildVariables(host, asset);
|
||||
@@ -100,13 +97,9 @@ function buildProps(host: InspectorHost, asset: Asset, schema: readonly Property
|
||||
),
|
||||
reset: () => {
|
||||
const target = findAsset(host.state.project, asset.id);
|
||||
if (!target || !isModified(target, def.key)) return [];
|
||||
return [
|
||||
{
|
||||
label: 'Reset to default',
|
||||
onSelect: () => host.state.execute(new ResetAssetPropertyCommand(asset.id, def.key)),
|
||||
},
|
||||
];
|
||||
return actionIf(target && isModified(target, def.key), 'Reset to default', () =>
|
||||
host.state.execute(new ResetAssetPropertyCommand(asset.id, def.key)),
|
||||
);
|
||||
},
|
||||
},
|
||||
);
|
||||
|
||||
@@ -88,6 +88,9 @@ export interface FieldAction {
|
||||
*/
|
||||
export type FieldActions = () => FieldAction[];
|
||||
|
||||
export const actionIf = (offered: unknown, label: string, onSelect: () => void): FieldAction[] =>
|
||||
offered ? [{ label, onSelect }] : [];
|
||||
|
||||
/** One trailing button of a row: its glyph, and what it currently offers. */
|
||||
export interface FieldActionGroup {
|
||||
glyph: string;
|
||||
|
||||
@@ -6,9 +6,9 @@ import {
|
||||
import type { TextureAsset, TextureFrame } from '../../core/model/Asset';
|
||||
import { findAssetOf, type Project } from '../../core/model/Project';
|
||||
import { frameRect, type FrameRect, normalizeFrameRect, setFrameRect } from '../../core/model/texture';
|
||||
import { Button, TextField } from '../../ui';
|
||||
import { createFieldRow, type FieldHandlers, labelledRow } from './fieldFactory';
|
||||
import { addGap, addNote, addTitle, type InspectorHost } from './host';
|
||||
import { Button } from '../../ui';
|
||||
import { createFieldRow, type FieldHandlers } from './fieldFactory';
|
||||
import { addGap, addNameField, addNote, addTitle, type InspectorHost } from './host';
|
||||
import { previewingHandlers } from './previewHandlers';
|
||||
|
||||
const RECT_COMPONENTS = [
|
||||
@@ -30,7 +30,7 @@ export function buildFrameSection(host: InspectorHost, assetId: string, frameId:
|
||||
if (!asset || !frame) return;
|
||||
|
||||
addTitle(host, 'TEXTURE FRAME');
|
||||
host.nameField = new TextField(frame.name, {
|
||||
addNameField(host, frame.name, {
|
||||
onChange: (name) => {
|
||||
// The command rejects a blank name but cannot put the old text back into the field,
|
||||
// so an empty one is not sent at all.
|
||||
@@ -38,9 +38,6 @@ export function buildFrameSection(host: InspectorHost, assetId: string, frameId:
|
||||
else host.nameField?.setValue(frame.name);
|
||||
},
|
||||
});
|
||||
const { row } = labelledRow('Name');
|
||||
row.add(host.nameField, 1);
|
||||
host.body.add(row);
|
||||
addNote(host, `Frame of the texture "${asset.name}".`);
|
||||
|
||||
addTitle(host, 'RECTANGLE (IMAGE PIXELS)');
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { Label, type TextField, type VStack } from '../../ui';
|
||||
import { Label, TextField, type TextFieldOptions, type VStack } from '../../ui';
|
||||
import type { EditorState } from '../state';
|
||||
import type { FieldContext, FieldRow } from './fieldFactory';
|
||||
import { type FieldContext, type FieldRow, labelledRow } from './fieldFactory';
|
||||
|
||||
/** What the inspector sections build into: the panel body and the registry of rows. */
|
||||
export interface InspectorHost extends FieldContext {
|
||||
@@ -27,3 +27,10 @@ export function addNote(
|
||||
export function addGap(host: InspectorHost): void {
|
||||
host.body.add(new Label(''));
|
||||
}
|
||||
|
||||
export function addNameField(host: InspectorHost, value: string, options: TextFieldOptions): void {
|
||||
host.nameField = new TextField(value, options);
|
||||
const { row } = labelledRow('Name');
|
||||
row.add(host.nameField, 1);
|
||||
host.body.add(row);
|
||||
}
|
||||
@@ -37,12 +37,12 @@ import {
|
||||
deviatesFromTemplate,
|
||||
resolveSceneObjectProps,
|
||||
} from '../../core/properties/resolve';
|
||||
import { Button, TextField } from '../../ui';
|
||||
import { Button } from '../../ui';
|
||||
import { createContainer, removeObjects } from '../actions';
|
||||
import { aspectActions, sizeCommand } from './aspectAction';
|
||||
import { defSignature } from './assetSection';
|
||||
import { createFieldRow, type FieldRow, labelledRow, type RowActions } from './fieldFactory';
|
||||
import { addGap, addNote, addTitle, type InspectorHost } from './host';
|
||||
import { actionIf, createFieldRow, type FieldRow, labelledRow, type RowActions } from './fieldFactory';
|
||||
import { addGap, addNameField, addNote, addTitle, type InspectorHost } from './host';
|
||||
import type { ListSlot } from '../state';
|
||||
import { parentRow } from './parentRow';
|
||||
import { listOpener, previewingHandlers, structFields } from './previewHandlers';
|
||||
@@ -115,38 +115,14 @@ export function buildObjectSection(host: InspectorHost, holderId: string, object
|
||||
const target = targetOf(project, holderId, objectId);
|
||||
|
||||
addTitle(host, `${asset.type.toUpperCase()} OBJECT`);
|
||||
host.nameField = new TextField(object.name, {
|
||||
addNameField(host, object.name, {
|
||||
placeholder: asset.name,
|
||||
onChange: (name) => host.state.execute(new RenameSceneObjectCommand(holderId, objectId, name.trim())),
|
||||
});
|
||||
const nameRow = labelledRow('Name');
|
||||
nameRow.row.add(host.nameField, 1);
|
||||
host.body.add(nameRow.row);
|
||||
|
||||
const assetRow = labelledRow('Asset');
|
||||
assetRow.row.add(
|
||||
new Button(asset.name, {
|
||||
variant: 'ghost',
|
||||
onClick: () => host.state.select({ kind: 'asset', assetId: asset.id }),
|
||||
}),
|
||||
1,
|
||||
);
|
||||
host.body.add(assetRow.row);
|
||||
|
||||
assetLink(host, 'Asset', asset);
|
||||
host.body.add(parentRow(host, view, object, target !== undefined));
|
||||
|
||||
// Content of a placed container: values compare against the template, not just the asset.
|
||||
if (target) {
|
||||
const linkRow = labelledRow('Part of');
|
||||
linkRow.row.add(
|
||||
new Button(target.asset.name, {
|
||||
variant: 'ghost',
|
||||
onClick: () => host.state.select({ kind: 'asset', assetId: target.asset.id }),
|
||||
}),
|
||||
1,
|
||||
);
|
||||
host.body.add(linkRow.row);
|
||||
}
|
||||
if (target) assetLink(host, 'Part of', target.asset);
|
||||
|
||||
// The master switch, right where it is looked for: above everything type-specific.
|
||||
const resolved = resolveSceneObjectProps(asset, object);
|
||||
@@ -168,25 +144,13 @@ export function buildObjectSection(host: InspectorHost, holderId: string, object
|
||||
write: (ref, value) => ref.setPosition(value),
|
||||
command: (v) => new MoveSceneObjectCommand(holderId, objectId, v),
|
||||
reset: () =>
|
||||
moved()
|
||||
? [
|
||||
{
|
||||
label: 'Reset to container',
|
||||
onSelect: () =>
|
||||
host.state.execute(new RevertPositionToTemplateCommand(holderId, objectId, axis)),
|
||||
},
|
||||
]
|
||||
: [],
|
||||
actionIf(moved(), 'Reset to container', () =>
|
||||
host.state.execute(new RevertPositionToTemplateCommand(holderId, objectId, axis)),
|
||||
),
|
||||
apply: () =>
|
||||
moved()
|
||||
? [
|
||||
{
|
||||
label: 'Apply to container',
|
||||
onSelect: () =>
|
||||
host.state.execute(new ApplyPositionToContainerCommand(holderId, objectId, axis)),
|
||||
},
|
||||
]
|
||||
: [],
|
||||
actionIf(moved(), 'Apply to container', () =>
|
||||
host.state.execute(new ApplyPositionToContainerCommand(holderId, objectId, axis)),
|
||||
),
|
||||
});
|
||||
}
|
||||
|
||||
@@ -203,16 +167,12 @@ export function buildObjectSection(host: InspectorHost, holderId: string, object
|
||||
// No apply: the offset never leaves the placed object.
|
||||
reset: () => {
|
||||
const current = currentRef(host.state, holderId, objectId)?.object;
|
||||
if (!current || current.editorOffset[axis] === 0) return [];
|
||||
return [
|
||||
{
|
||||
label: 'Reset to 0',
|
||||
onSelect: () =>
|
||||
host.state.execute(
|
||||
new SetEditorOffsetCommand(holderId, objectId, { ...current.editorOffset, [axis]: 0 }),
|
||||
),
|
||||
},
|
||||
];
|
||||
if (!current) return [];
|
||||
return actionIf(current.editorOffset[axis] !== 0, 'Reset to 0', () =>
|
||||
host.state.execute(
|
||||
new SetEditorOffsetCommand(holderId, objectId, { ...current.editorOffset, [axis]: 0 }),
|
||||
),
|
||||
);
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -232,6 +192,18 @@ export function buildObjectSection(host: InspectorHost, holderId: string, object
|
||||
if (asset.type === 'container') contentSection(host, holderId, object, asset.objects.length);
|
||||
}
|
||||
|
||||
function assetLink(host: InspectorHost, label: string, asset: Asset): void {
|
||||
const { row } = labelledRow(label);
|
||||
row.add(
|
||||
new Button(asset.name, {
|
||||
variant: 'ghost',
|
||||
onClick: () => host.state.select({ kind: 'asset', assetId: asset.id }),
|
||||
}),
|
||||
1,
|
||||
);
|
||||
host.body.add(row);
|
||||
}
|
||||
|
||||
/**
|
||||
* What a placed container holds. While it follows its template the content cannot be changed here –
|
||||
* unpacking writes it into the scene as ordinary objects, which cuts the link for good.
|
||||
@@ -318,46 +290,23 @@ function propertyRow(
|
||||
reset: () => {
|
||||
const { template, asset } = bases();
|
||||
return [
|
||||
...(template
|
||||
? [
|
||||
{
|
||||
label: 'Reset to container',
|
||||
onSelect: () =>
|
||||
host.state.execute(new RevertOverrideToTemplateCommand(holderId, objectId, def.key)),
|
||||
},
|
||||
]
|
||||
: []),
|
||||
...(asset
|
||||
? [
|
||||
{
|
||||
label: 'Reset to asset',
|
||||
onSelect: () => host.state.execute(new ClearOverrideCommand(holderId, objectId, def.key)),
|
||||
},
|
||||
]
|
||||
: []),
|
||||
...actionIf(template, 'Reset to container', () =>
|
||||
host.state.execute(new RevertOverrideToTemplateCommand(holderId, objectId, def.key)),
|
||||
),
|
||||
...actionIf(asset, 'Reset to asset', () =>
|
||||
host.state.execute(new ClearOverrideCommand(holderId, objectId, def.key)),
|
||||
),
|
||||
];
|
||||
},
|
||||
apply: () => {
|
||||
const { template, applyToAsset } = bases();
|
||||
return [
|
||||
...(template
|
||||
? [
|
||||
{
|
||||
label: 'Apply to container',
|
||||
onSelect: () =>
|
||||
host.state.execute(new ApplyOverrideToContainerCommand(holderId, objectId, def.key)),
|
||||
},
|
||||
]
|
||||
: []),
|
||||
...(applyToAsset
|
||||
? [
|
||||
{
|
||||
label: 'Apply to asset',
|
||||
onSelect: () =>
|
||||
host.state.execute(new ApplyOverrideToAssetCommand(holderId, objectId, def.key)),
|
||||
},
|
||||
]
|
||||
: []),
|
||||
...actionIf(template, 'Apply to container', () =>
|
||||
host.state.execute(new ApplyOverrideToContainerCommand(holderId, objectId, def.key)),
|
||||
),
|
||||
...actionIf(applyToAsset, 'Apply to asset', () =>
|
||||
host.state.execute(new ApplyOverrideToAssetCommand(holderId, objectId, def.key)),
|
||||
),
|
||||
];
|
||||
},
|
||||
};
|
||||
|
||||
+1
-1
@@ -16,7 +16,7 @@ export { type DropSpot, ListView, type ListItem, type PickModifiers } from './wi
|
||||
export { Popup, type PopupOptions } from './widgets/Popup';
|
||||
export { Menu, type MenuItem, type MenuOptions } from './widgets/Menu';
|
||||
export { Dialog, type DialogButton } from './widgets/Dialog';
|
||||
export { TextField } from './widgets/TextField';
|
||||
export { TextField, type TextFieldOptions } from './widgets/TextField';
|
||||
export { NumberField } from './widgets/NumberField';
|
||||
export { ColorField } from './widgets/ColorField';
|
||||
export { ColorPicker } from './widgets/ColorPicker';
|
||||
|
||||
Reference in new issue
Block a user