808e1eefc2825218cddc675d7614a294b8426008
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Commits
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808e1eefc2 |
Clean up duplicates and dead code, and fix the + menu check (#85)
Refactoring round 9 covers everything since round 8 ( |
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345289982b |
Scale, turn and mirror the shapes of a vector drawing (#291)
A shape could only be moved and reshaped point by point. Whoever
wanted it larger or turned pulled every point alone, and for several
shapes or a group there was no way at all. The answers in the issue
settle the rest: the change is baked into the points, nothing of it
is remembered, and the line width stays.
- With Select the selection stands in a frame of eight squares and a
knob, drawn like the one of the scene view. It holds one shape,
several shapes or a group, the same selection that is dragged as
one.
- A corner square scales from the opposite corner, a square on an
edge in its own direction. Shift keeps the proportions, Alt scales
about the middle.
- The knob turns round the middle of the frame, with Shift in steps
of 15 degrees. After the pull the frame stands upright again.
- The inspector has a band TRANSFORM with X, Y, Width, Height and
Rotate by, and the buttons Flip horizontal and Flip vertical.
- Points, handles, gradients and texture tiles are taken through the
same matrix. The rule is a pure function in vectorTransform.ts,
transformShapesCommand makes one undo step of any number of
shapes.
- A press goes to a point or a handle first, then to the frame, then
to a line. shapeFrame.ts holds where the handles are and what a
pull of each means.
Decided here:
- The frame stands 15 pixels off the shapes. The points of a shape
lie on its bounds, so a square on the bounds would cover them.
- The knob only turns. In the scene view it scales as well.
- A side cannot be pulled through the opposite one, the frame keeps
at least 1 pixel.
- Coordinates are rounded to a thousandth of a pixel, so a quarter
turn is exact.
- A texture tile stays upright under a turn and grows to the bounds
of the turned tile. The bands of a gradient stay square to its
axis under an uneven scale.
- The switch Scale stroke of the proposal is not built.
Found on the way:
- The inspector of a shape is now taller than the window. Two checks
of module 47 no longer found their row or button on the screen and
use the new hook inspectorButton, which scrolls there first.
- Not solved: with a shape at the top edge of the view the knob lies
outside the tab. The wiki names it under the limits.
Taken over from #217: the e2e check for two selected shapes without
a group, and unit tests for the snap of the common offset and for
the gradients of the shapes dragged along.
Tests:
- Gate on melektaus-atx: 209 files, 3176 tests (3121 + 55), exit 0
- e2e 47,48 on melektaus-atx: 112 checks, all pass
- No full run and no smokes. The sum of 1664 (1660 + 4) is reckoned,
1660 is what CI counted for
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