Files
feuerwerk/tools
adminandClaude Opus 5.5 1d0fa7b947 Let the game view zoom up to 20x
A small camera on a large screen stopped at 6x. The steps now go on
in whole numbers up to 20, both in the zoom menu of the Game tab and
for Auto, which takes the largest step that fits whole.

- GAME_SCALE_STEPS in playSettings.ts runs 0.25, 0.5, 1 to 20.
  Prettier wraps the longer line.
- e2e 60 keeps its own copy of the steps to work out what Auto should
  pick. The copy follows the new list.

Tests:
- view.test.ts: 23 passed (every step is used as its own factor)
- e2e 60: ALL PASSED - 19 checks (Auto still picks 4 at 1280x800)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:50:41 +02:00
..
2026-10-03 18:50:41 +02:00
Plugins belong to the project, and they load before it: the project file gained the field plugins: ["demo-plugin.js"] (default empty, no formatVersion bump), the Plugins tab's switch writes into it as an ordinary undo step (SetPluginActiveCommand) instead of into a server-wide plugins.json, and the start order is turned around - startPlugins only fetches the list of files, then editor.boot() runs and ProjectStore.load(id, prepare) hands the raw JSON through before it is deserialized, where pluginsOf(raw) reads the list and PluginManager.syncTo() activates exactly those; that is the point of the issue, because what a plugin registers has to stand there before normalizeGraph would throw it away as unknown (#126, #127), a project switch first stops what the new project does not name and then starts what it does, a file the server does not have is passed over silently, and after signing out the manager is dead so a late event cannot start anything in a torn-down session; on the server plugins.json, PluginStore::setActive, isActive, the route PUT ?r=plugins/{file} and the 403 for inactive modules are gone and GET ?r=plugins only answers {file,bytes,updatedAt}, which makes every plugin file fetchable - the consequence accepted in #117, written down in the wiki for #115 and #116; publishPlugins(root) only copies files now, the seeder switches the demo plugin on in the fixture project, and the Plugins tab carries a puzzle piece as its icon while only a plugin's own tab still goes without one (the knob and the socket are cubic curves, not arcs, which Pixi's parser draws as a spike after an L); 3 new e2e checks in module 38 and 5 new unit tests cover the project as the owner of the switch, its undo, the order, pluginsOf against crude input and an unknown file name (#119)
2026-09-20 14:24:27 +02:00