Files
feuerwerk/tools/e2e.mjs
T
rootandClaude Fable 5.1 1eb28314cf Refactoring: one file per node, consistent comments, shared helpers, split large modules
- Graph: nodes.ts split into nodes/<category>/<Type>.ts (62 files) with
  shared.ts factories and index.ts registry; NodeContext/values/NodeRegistry
  separated, writeTyped() replaces duplicated typed writes
- Comments: one style (JSDoc on non-obvious exports, // for decisions and
  traps), wrong/stale comments fixed or removed, ids.ts now real 10 base-36 chars
- Core: chainOf, shared worldPosition/editorPosition core, commands/require.ts,
  commands/naming.ts, util/list.ts, setBagValue/toPosition/propDef; dead code
  removed (isBehaviorAsset, SCENE_OBJECT_SCHEMA, CommandStack.subscribe,
  Input.axis, setMode, titleText, World.worldPosition, unused ctor params)
- Editor: Inspector split into inspector/ sections, App.ts into Editor.ts +
  debugHook.ts + shortcuts.ts, Viewport into items.ts + symbols.ts, shared
  "Add collider" action, unified type labels/swatches
- UI toolkit: Widget.trackHover/onPointerRelease, drawControlBox, math helpers,
  Popup.openBelow, Menu/Dialog/ColorPicker/ListRow in own files, named Theme sizes
- Tools: seed-demo/smoke-demo and demo-check project removed, tools/lib
  (harness, projects, builders), e2e.mjs as runner over tools/e2e/*.mjs sections
- Tests: tests/helpers.ts replaces copied fixtures and NodeContext doubles

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-08 08:37:22 +02:00

21 lines
883 B
JavaScript

#!/usr/bin/env node
/**
* Headless end-to-end checks of the editor, driven over the Chrome DevTools Protocol.
* Usage: PATH=/opt/node22/bin:$PATH node tools/seed-e2e.mjs && node tools/e2e.mjs [projectId] [baseUrl]
* Prints PASS/FAIL per check, writes screenshots to /tmp/gm-e2e-*.png. No dependencies.
*
* Runs against the fixture project written by tools/seed-e2e.mjs and mutates it heavily; the
* steps in tools/e2e/ run in order and build on each other's scene state.
*/
import { STEPS } from './e2e/index.mjs';
import { runChecks } from './lib/harness.mjs';
import { PROJECTS, cliArgs } from './lib/projects.mjs';
const { projectId, baseUrl } = cliArgs('e2e.mjs', PROJECTS.fixture);
await runChecks({ projectId, baseUrl, port: 9333, shotPrefix: 'gm-e2e' }, async (t) => {
await t.navigate();
await t.shot('01-loaded');
for (const step of STEPS) await step(t);
});