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feuerwerk
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28c0789b19cecf32c9578d97421c92bda201d213
feuerwerk
/
tools
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root
and
Claude Fable 5.1
28c0789b19
game-maker / suite (push)
Failing after 8m10s
Details
Shader graph: Abs node, the distance from 0 per channel
...
Co-Authored-By: Claude Fable 5.1 <
noreply@anthropic.com
>
2026-09-13 18:46:20 +02:00
..
assets
Add a four-direction walk demo that seeds its own sprite sheet
2026-09-12 12:13:13 +02:00
ci
Run the gate, the editor suite and the three games on the Gitea runner
2026-09-12 20:01:45 +02:00
e2e
Shader graph: Abs node, the distance from 0 per channel
2026-09-13 18:46:20 +02:00
lib
Harness: print non-string check details as JSON
2026-09-13 11:00:14 +02:00
e2e.mjs
Collapse Tetris' variable clusters, and give the long runs a home
2026-09-10 16:00:28 +02:00
perf-shaders.mjs
Shaders draw in the sprite's own pass: a Mesh with the graph's fragment, no filter (
#77
)
2026-09-13 15:31:08 +02:00
seed-actor.mjs
Shaders draw in the sprite's own pass: a Mesh with the graph's fragment, no filter (
#77
)
2026-09-13 15:31:08 +02:00
seed-e2e.mjs
Shader assets: graph-built shaders, the Shader tab and sprite rows from the graph (
#62
)
2026-09-12 22:41:14 +02:00
seed-jumprun.mjs
Shader assets: graph-built shaders, the Shader tab and sprite rows from the graph (
#62
)
2026-09-12 22:41:14 +02:00
seed-tetris.mjs
Shader assets: graph-built shaders, the Shader tab and sprite rows from the graph (
#62
)
2026-09-12 22:41:14 +02:00
smoke-actor.mjs
Frames: cut each frame into its own GPU texture, no more fill matrix (
#47
)
2026-09-13 13:25:49 +02:00
smoke-jumprun.mjs
Replace the property nodes with one Properties node
2026-09-11 18:40:47 +02:00
smoke-tetris.mjs
Replace the property nodes with one Properties node
2026-09-11 18:40:47 +02:00