Files
feuerwerk/tests/core/parametric-eq.test.ts
T
adminandClaude Opus 5.5 687377682c Draw the EQ's curve in its node and a spectrum behind it (#375, #374)
Both were asked for in #367 "for later". The node of a Parametric EQ
now shows its curve in small, and its tab shows what passes the node
while it is seen.

#375, the curve in the node:

- NodeDef has an optional `picture`: a height, and shapes made from
  the settings as plain point lists (guide, area, line). It is
  general, the Parametric EQ is its first user.
- NodeView draws it in a box below the rows, again only when the box
  or the settings change. A drag in the EQ tab changes them, so the
  node follows it live.
- Without a band the box stays, flat on its 0 dB line, so the node
  does not grow at the first band.
- The axes of the curve, `eqCurvePoints` and `fillShapes` move from
  editor/soundfx/eqView to core/soundfx/parametricEq. Tab and node
  draw the sum from the same function.

#374, the spectrum:

- A node marked `tapped` gets a `tap` stage in front of its own
  stages and one behind them when compiled, in a sound FX and in an
  instrument alike. Its id is asset and node, since a copied asset
  keeps its node ids.
- A tap is a gain of 1. SpectrumTaps (new, viewport/spectrum.ts)
  holds the tap of every voice and bus while it plays.
- While the EQ tab is seen, in the tab row or in a window, the taps
  of that node feed one analyser per side (8192 points). Nothing is
  made before a tap of the node plays, so no AudioContext is opened
  early.
- The tab draws both behind the curve, on a scale of 0 to -96 dBFS:
  the sound coming in faint and grey, the sound going on in the
  colour of a sound port. The analyser smooths it, and once the
  sound has gone the sum still hands it silence, so it falls away.
- Once the tab is not seen, Editor.tick lets the analysers go, like
  the meters of the Song tab.
- A tap does nothing to the sound, so `stats().last.stages` leaves it
  out, and a bypassed EQ keeps its taps.

Decided on my own:

- Every sound passing the node counts: Play of the sound FX tab, an
  instrument's keys, a song, a run. The issue proposed that.
- The spectrum has no labels of its own. Its scale is in the wiki.

Tests:

  Gate (melektaus-atx)     275 files, 4247 tests (11 new), EXIT 0
  e2e 34 (melektaus-atx)   ALL PASSED, 98 checks (2 new), twice

Counter-checks, each put back by copy and compared with cmp:

- The node's curve drawn without its bands: 2 unit tests fail.
- The spectrum without the loudest bin between two points: 1 fails.
- SpectrumTaps.stop leaving the taps linked: 1 fails.
- Taps that never feed the analyser: e2e 34 fails in exactly the
  spectrum check (frames 0). Run in the container only.

The screenshots of the second run were looked at: the blip as one
peak behind the curve, and the dip at 4 kHz in the node.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:58:53 +02:00

201 lines
8.6 KiB
TypeScript

/**
* The Parametric EQ (#367): up to ten bands on one node, compiled to filters in a row, the curve the
* editor draws from them, the curve in the node (#375), and the taps the spectrum is heard at (#374).
*/
import { describe, expect, it } from 'vitest';
import { CreateAssetCommand } from '../../src/core/commands/assetCommands';
import type { BehaviorAsset, SoundFxAsset } from '../../src/core/model/Asset';
import { compileSoundFx } from '../../src/core/soundfx/compile';
import { fxChainOf, SoundFxParametricEq, tapId } from '../../src/core/soundfx/nodes';
import {
dbToY,
type EqBand,
eqBandDb,
eqBandsOf,
eqCurves,
fillShapes,
frequencyToX,
MAX_EQ_BANDS,
withBandSet,
} from '../../src/core/soundfx/parametricEq';
import { SPECTRUM_FLOOR_DB, spectrumPeak, spectrumYs } from '../../src/editor/soundfx/eqView';
import { graphEditor, makeProject, roundTrip } from '../helpers';
const band = (change: Partial<EqBand>): EqBand => ({
type: 'peaking',
frequency: 1000,
gain: 0,
q: 1,
slope: 12,
...change,
});
function eqLine(bands: unknown) {
const f = makeProject();
const command = new CreateAssetCommand('soundfx', 'EQ');
f.stack.execute(command);
const fx = command.asset as SoundFxAsset;
const edit = graphEditor(f, fx as unknown as BehaviorAsset);
const input = edit.addNode('SoundFxInput');
const eq = edit.addNode('SoundFxParametricEq');
eq.params.bands = bands as never;
const output = edit.addNode('SoundFxOutput');
edit.connect(input, 'out', eq, 'in');
edit.connect(eq, 'out', output, 'in');
return { ...f, fx, eq };
}
describe('the bands of a Parametric EQ', () => {
it('are held to what the editor offers, at most ten of them', () => {
const bands = eqBandsOf({
bands: [
{ type: 'lowpass', frequency: 99999, gain: 3, q: 0, slope: 24 },
{ type: 'allpass', frequency: 5, gain: -99, q: 'x', slope: 7 },
'not a band',
...Array.from({ length: 12 }, () => ({ type: 'peaking', frequency: 500 })),
],
});
expect(bands).toHaveLength(MAX_EQ_BANDS);
expect(bands[0]).toEqual({ type: 'lowpass', frequency: 20000, gain: 3, q: 0.1, slope: 24 });
expect(bands[1]).toEqual({ type: 'peaking', frequency: 20, gain: -24, q: Math.SQRT1_2, slope: 12 });
expect(eqBandsOf({})).toEqual([]);
expect(withBandSet([band({})], 0, { gain: 40 })[0]!.gain).toBe(24);
});
it('compile to one filter each, a steeper cut to more, and a flat peak to none', () => {
const f = eqLine([
band({ gain: 6 }),
band({ type: 'highpass', frequency: 80, q: Math.SQRT1_2, slope: 24 }),
band({ type: 'lowshelf', frequency: 200, gain: 0 }),
]);
const build = compileSoundFx(f.fx.graph, undefined, f.fx.id);
const id = tapId(f.fx.id, f.eq.id);
expect(build.effects).toBe(1);
expect(fxChainOf(build.compiled!).stages).toEqual([
{ kind: 'tap', id, at: 'in' },
{ kind: 'pass', filter: 'peaking', stages: 1, cutoff: 1000, q: 1, gain: 6 },
{ kind: 'pass', filter: 'highpass', stages: 2, cutoff: 80, q: 20 * Math.log10(Math.SQRT1_2), gain: 0 },
{ kind: 'tap', id, at: 'out' },
]);
expect(roundTrip(f.project)).toEqual(f.project);
});
it('are tapped in front of the node and behind it, behind its Wet and when bypassed too', () => {
const f = eqLine([band({ gain: 6 })]);
const id = tapId(f.fx.id, f.eq.id);
const kinds = () =>
compileSoundFx(f.fx.graph, undefined, f.fx.id).compiled!.stages.map((s) =>
s.kind === 'tap' ? `${s.at}:${s.id}` : s.kind,
);
f.eq.params.wet = 0.5;
expect(kinds()).toEqual([`in:${id}`, 'wet', `out:${id}`]);
f.eq.params.bypass = true;
expect(kinds()).toEqual([`in:${id}`, `out:${id}`]);
});
it('draw the curve Web Audio plays', () => {
const peak = band({ gain: 6 });
expect(eqBandDb(peak, 1000)).toBeCloseTo(6, 3);
expect(Math.abs(eqBandDb(peak, 20))).toBeLessThan(0.1);
// A cut with no bump is 3 dB down at its frequency and falls 12 dB an octave below it.
const cut = band({ type: 'highpass', frequency: 200, q: Math.SQRT1_2 });
expect(eqBandDb(cut, 200)).toBeCloseTo(-3.01, 1);
expect(eqBandDb(cut, 50) - eqBandDb(cut, 25)).toBeCloseTo(12, 0);
const steeper = { ...cut, slope: 48 as const };
expect(eqBandDb(steeper, 50) - eqBandDb(steeper, 25)).toBeCloseTo(48, 0);
const shelf = band({ type: 'lowshelf', frequency: 200, gain: 6 });
expect(eqBandDb(shelf, 20)).toBeCloseTo(6, 1);
expect(eqBandDb(shelf, 200)).toBeCloseTo(3, 1);
expect(eqBandDb(band({ type: 'notch' }), 1000)).toBeLessThan(-60);
// Together they add up in dB; a band that does nothing is drawn but not counted.
const flat = band({ type: 'peaking', frequency: 300, gain: 0 });
const curves = eqCurves([peak, flat, shelf], [300, 3000]);
expect(curves.bands[1]).toHaveLength(2);
expect(curves.bands[2]![0]).toBeCloseTo(eqBandDb(shelf, 300), 6);
expect(curves.sum[0]).toBeCloseTo(eqBandDb(peak, 300) + eqBandDb(shelf, 300), 6);
expect(curves.sum[1]).toBeCloseTo(eqBandDb(peak, 3000) + eqBandDb(shelf, 3000), 6);
});
it('fills a curve that crosses 0 dB with one shape for each side, meeting on the line', () => {
// From 10 above the line at y 50 to 10 below and back: it crosses twice, at x 15 and x 45.
const shapes = fillShapes([0, 10, 20, 30, 40, 50, 60], [40, 40, 60, 60, 60, 40, 40], 50);
expect(shapes).toEqual([
[0, 50, 0, 40, 10, 40, 15, 50],
[15, 50, 20, 60, 30, 60, 40, 60, 45, 50],
[45, 50, 50, 40, 60, 40, 60, 50],
]);
// On one side all along it stays one shape.
expect(fillShapes([0, 10, 20], [40, 30, 40], 50)).toEqual([[0, 50, 0, 40, 10, 30, 20, 40, 20, 50]]);
});
});
describe('the curve in the node (#375)', () => {
const picture = SoundFxParametricEq.picture!;
const W = 164;
const area = { w: W, h: picture.height };
const lineOf = (bands: unknown) => picture.shapes({ bands } as never, W).find((s) => s.kind === 'line')!;
it('has its highest point where the peak is, as high as its gain', () => {
const line = lineOf([band({ gain: 6 })]);
let top = 1;
for (let i = 3; i < line.points.length; i += 2) if (line.points[i]! < line.points[top]!) top = i;
expect(Math.abs(line.points[top - 1]! - frequencyToX(1000, area))).toBeLessThanOrEqual(W / 96);
expect(line.points[top]).toBeCloseTo(dbToY(6, area), 1);
expect(line.points.length).toBe(97 * 2);
});
it('keeps its box without a band, flat on the 0 dB line', () => {
const shapes = picture.shapes({}, W);
const zero = dbToY(0, area);
expect(picture.height).toBe(60);
expect(shapes[0]).toEqual({ kind: 'guide', points: [0, zero, W, zero] });
const line = shapes.find((s) => s.kind === 'line')!;
expect(line.points.filter((_, i) => i % 2 === 1).every((y) => y === zero)).toBe(true);
});
it('stays inside its box however deep a cut goes', () => {
const line = lineOf([band({ type: 'highpass', frequency: 2000, slope: 48 })]);
const ys = line.points.filter((_, i) => i % 2 === 1);
expect(Math.max(...ys)).toBe(picture.height);
expect(Math.min(...ys)).toBeGreaterThanOrEqual(0);
});
});
describe('the spectrum behind the curve (#374)', () => {
const BIN = 48000 / 8192;
const area = { w: 600, h: 300 };
const xs = Array.from({ length: 301 }, (_, i) => i * 2);
/** All silence but one loud bin at about 1 kHz. */
const sine = () => {
const dbs = new Float32Array(4096).fill(-Infinity);
dbs[Math.round(1000 / BIN)] = -12;
return dbs;
};
it('finds the loudest bin, and nothing in silence', () => {
expect(spectrumPeak(sine(), BIN)!.hz).toBeCloseTo(Math.round(1000 / BIN) * BIN, 6);
expect(spectrumPeak(sine(), BIN)!.db).toBe(-12);
expect(spectrumPeak(new Float32Array(4096).fill(-Infinity), BIN)).toBeNull();
});
it('draws the loud bin where 1 kHz is, at its level, and silence on the floor', () => {
const ys = spectrumYs(sine(), BIN, xs, area);
const top = ys.indexOf(Math.min(...ys));
expect(Math.abs(xs[top]! - frequencyToX(1000, area))).toBeLessThanOrEqual(2);
expect(ys[top]).toBeCloseTo((-12 / SPECTRUM_FLOOR_DB) * area.h, 6);
expect(ys.filter((y) => y === area.h).length).toBeGreaterThan(xs.length - 4);
});
it('down in the bass, where bins lie further apart than the points, goes between them', () => {
const dbs = new Float32Array(4096).fill(-60);
dbs[4] = -20;
const at = (hz: number) => spectrumYs(dbs, BIN, [frequencyToX(hz, area)], area)[0]!;
// Bin 4 is 23.4 Hz, bin 5 29.3 Hz: halfway the level is halfway.
expect(at(4 * BIN)).toBeCloseTo((-20 / SPECTRUM_FLOOR_DB) * area.h, 6);
expect(at(4.5 * BIN)).toBeCloseTo((-40 / SPECTRUM_FLOOR_DB) * area.h, 6);
});
});