game-maker / suite (push) Successful in 9m10s
A font asset holds a file and nothing else, the twin of a texture: the server keeps it
content-addressed under data/fonts/{sha256}.{ext}, with the format read from the file's own
four-byte signature (finfo reports fonts inconsistently across libmagic versions). A text
wears one through its ordinary Font property, so overrides, reset, undo and the Properties
node come for free; no font means the editor's own typeface.
The picker lists everything the server holds and renders each row in the face it offers.
The family name is gm-font-<hash16>, never the name inside the file, so two "Regular" cannot
collide. WorldViewport.syncText is the single place that draws it, which covers scene, game
preview and play at once.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
121 lines
4.4 KiB
PHP
121 lines
4.4 KiB
PHP
<?php
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declare(strict_types=1);
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/**
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* Content-addressed font store: `data/fonts/{sha256}.{ext}` – the image store's twin, for the
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* same reasons (see TextureStore): one file per typeface however often it is uploaded, a URL
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* that can be cached forever, and deleting a font asset stays undoable because nothing here
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* is removed when the last project stops referencing it.
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*
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* A font is stored byte for byte. There is no re-encoding step as there is for images, so what
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* the browser loads is exactly what was picked.
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*/
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final class FontStore
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{
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/**
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* Accepted formats, keyed by the four bytes every one of them starts with. Bitmap and
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* collection formats are absent: a `.ttc` holds several faces and `@font-face` cannot say
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* which, and SVG fonts can carry script.
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*/
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private const SIGNATURES = [
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"\x00\x01\x00\x00" => 'ttf',
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'true' => 'ttf',
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'OTTO' => 'otf',
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'wOFF' => 'woff',
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'wOF2' => 'woff2',
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];
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public function __construct(private readonly string $dir)
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{
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if (!is_dir($this->dir) && !mkdir($this->dir, 0775, true) && !is_dir($this->dir)) {
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throw new RuntimeException("Cannot create font directory {$this->dir}");
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}
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}
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/** A stored file name, as it appears in a project document. */
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public static function isValidName(string $name): bool
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{
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return (bool) preg_match('/^[a-f0-9]{64}\.(ttf|otf|woff|woff2)$/', $name);
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}
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/**
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* Stores the raw bytes of a typeface and returns its record.
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*
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* The format is read from the file's own signature, never from anything the client says.
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* `finfo` is not consulted the way it is for images: it reports fonts inconsistently across
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* libmagic versions (`font/sfnt`, `application/vnd.ms-opentype`, plain `application/octet-stream`),
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* so a second opinion from it would reject valid files rather than catch bad ones.
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*
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* @return array{file:string,bytes:int}
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* @throws InvalidFontException when the bytes are not a supported font
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*/
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public function store(string $bytes): array
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{
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$extension = self::SIGNATURES[substr($bytes, 0, 4)] ?? '';
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if ($extension === '') {
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throw new InvalidFontException('Not a font file – use TTF, OTF, WOFF or WOFF2');
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}
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// The shortest thing that can still be a font: a table directory and one entry.
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if (strlen($bytes) < 28) {
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throw new InvalidFontException('Font file is truncated');
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}
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$file = hash('sha256', $bytes) . '.' . $extension;
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$path = $this->dir . '/' . $file;
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if (!is_file($path)) {
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$this->writeFile($path, $bytes);
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}
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return ['file' => $file, 'bytes' => strlen($bytes)];
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}
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/**
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* Every stored file, newest first – what the font picker offers. Unlike an image there is
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* nothing to read out of the header here: the picker shows each face by rendering with it.
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*
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* @return list<array{file:string,bytes:int,updatedAt:string}>
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*/
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public function list(): array
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{
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$items = [];
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foreach (glob($this->dir . '/*.*') ?: [] as $path) {
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$file = basename($path);
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if (!self::isValidName($file)) {
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continue;
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}
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$items[] = [
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'file' => $file,
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'bytes' => (int) filesize($path),
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'updatedAt' => gmdate('c', (int) filemtime($path)),
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];
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}
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usort($items, static fn(array $a, array $b): int => strcmp($b['updatedAt'], $a['updatedAt']));
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return $items;
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}
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public function delete(string $file): bool
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{
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if (!self::isValidName($file)) {
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return false;
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}
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$path = $this->dir . '/' . $file;
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return is_file($path) && unlink($path);
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}
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/** Temp file plus rename, so a reader never sees a half-written font (see TextureStore). */
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private function writeFile(string $path, string $bytes): void
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{
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$tmp = $path . '.' . bin2hex(random_bytes(4)) . '.tmp';
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if (file_put_contents($tmp, $bytes, LOCK_EX) === false || !rename($tmp, $path)) {
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@unlink($tmp);
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throw new RuntimeException('Cannot write font file');
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}
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@chmod($path, 0664);
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}
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}
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/** Thrown by FontStore::store when the uploaded bytes are not a usable font. */
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final class InvalidFontException extends RuntimeException
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{
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}
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