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meleki/feuerwerk
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Code Issues 38 Actions Projects 1 Wiki Activity
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a399795772e532064a5500884a236cc513a8e50a
feuerwerk/tests
T
History
rootandClaude Fable 5.1 a399795772
game-maker / suite (push) Failing after 8m13s
Details
Shader graph: Pow node, base held at 0, exponent broadcast for colours (#80)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-13 18:29:04 +02:00
..
core
Shader graph: Pow node, base held at 0, exponent broadcast for colours (#80)
2026-09-13 18:29:04 +02:00
editor
Shaders draw in the sprite's own pass: a Mesh with the graph's fragment, no filter (#77)
2026-09-13 15:31:08 +02:00
ui
Consolidate duplicated editor code, trim comments, refresh README
2026-09-11 11:00:30 +02:00
viewport
Frames: cut each frame into its own GPU texture, no more fill matrix (#47)
2026-09-13 13:25:49 +02:00
helpers.ts
Transform: scale, rotation and mirror as properties, world transform as a matrix chain, oriented colliders (#76)
2026-09-13 17:25:06 +02:00
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