Files
feuerwerk/tools
adminandClaude Opus 5.5 a62d1d0faf
game-maker / gate (push) Successful in 4m36s
game-maker / suite (push) Successful in 16m31s
Give e2e 66 its own lane so the video sprite is not covered (#406)
In the full suite e2e 66f saw the same purple #cc00f4 fourteen times
instead of the clip's green and blue. Alone the module was green. The
video sprite stood at (0, 0), and there earlier modules keep objects
on purpose that later modules still need. Every other module has its
own lane for that reason, only 66 had none.

- scaffold.mjs: new lane `video` at y -7000.
- 66-video.mjs: the sprite and lookAt use that lane, and the cleanup
  looks back at (0, 0) like the other lane modules do.

Found with a diagnosis in a full run on melektaus-atx: under the
sprite's centre lay o3, otex (z 900) and filler40 to filler1 (z 5)
from e2e 10 to 12, only then vd66-object. Beside them the sprite
showed green as it should. The purple is otex's texture in the state
later modules leave it in. It has nothing to do with video seeking:
task 645 saw the same colour while seeking was still broken.

Tests:
- e2e 10-12 + 66, old state (melektaus-atx): 66f FAIL, otex in front
- e2e 10-12 + 66, with the fix: ALL PASSED, 81 checks, 66f sees
  #00ff01 and #0000ff
- Prettier, eslint: clean

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:40:43 +02:00
..
Plugins belong to the project, and they load before it: the project file gained the field plugins: ["demo-plugin.js"] (default empty, no formatVersion bump), the Plugins tab's switch writes into it as an ordinary undo step (SetPluginActiveCommand) instead of into a server-wide plugins.json, and the start order is turned around - startPlugins only fetches the list of files, then editor.boot() runs and ProjectStore.load(id, prepare) hands the raw JSON through before it is deserialized, where pluginsOf(raw) reads the list and PluginManager.syncTo() activates exactly those; that is the point of the issue, because what a plugin registers has to stand there before normalizeGraph would throw it away as unknown (#126, #127), a project switch first stops what the new project does not name and then starts what it does, a file the server does not have is passed over silently, and after signing out the manager is dead so a late event cannot start anything in a torn-down session; on the server plugins.json, PluginStore::setActive, isActive, the route PUT ?r=plugins/{file} and the 403 for inactive modules are gone and GET ?r=plugins only answers {file,bytes,updatedAt}, which makes every plugin file fetchable - the consequence accepted in #117, written down in the wiki for #115 and #116; publishPlugins(root) only copies files now, the seeder switches the demo plugin on in the fixture project, and the Plugins tab carries a puzzle piece as its icon while only a plugin's own tab still goes without one (the knob and the socket are cubic curves, not arcs, which Pixi's parser draws as a spike after an L); 3 new e2e checks in module 38 and 5 new unit tests cover the project as the owner of the switch, its undo, the order, pluginsOf against crude input and an unknown file name (#119)
2026-09-20 14:24:27 +02:00