Files
feuerwerk/tools
adminandClaude Opus 5.5 abb8fa51d8 Keep a recording going behind another browser tab
Chrome stops calling requestAnimationFrame for a hidden tab, and Pixi's
ticker hangs on it. The run, the drawing and the recording all stood
still as soon as the user switched to another tab. A plain run keeps
standing still there, so a forgotten game does not play on unheard.

- backgroundBeat.ts ticks the editor from a worker at the recording's
  fps while a recording goes and the tab is hidden, or the page has
  not drawn a frame of its own for 250 ms. Once the page draws again,
  the beat keeps out of the way.
- The worker looks every 4 ms whether a tick is due. A 16 ms interval
  came in bursts behind a busy page, and the recording threw away the
  second tick of each burst.
- backgroundTimers.ts and timerWorker.ts give the short waits of a
  recording timers in a worker. Chrome slows the page's own timers to
  once a second in a hidden tab. This covers the waits while saving
  and the wait for a video's picture after a seek.
- Behind a tab Chrome does not call requestVideoFrameCallback, but the
  picture is there at seeked. The wait there is 10 ms instead of
  150 ms while the tab is hidden.
- The beat runs for Start recording, the exported game and Start
  recording... in the main menu.

Tests:
- tsc, eslint, Prettier clean
- tests/viewport: 374 green, 3 new in background-beat.test.ts
- e2e 68k (3 checks) on melektaus-atx with the tab really hidden:
  not in real time all 120 frames, colour changes every 30 frames,
  the blip 8 ms from green; in real time 97 of 120 frames (73 with
  the tab in front)
- Counter-check without the beat: all three 68k checks red, 3 frames
  in 60 s not in real time, 7 frames in real time
- Gate on melektaus-atx: green, 311 files, 4821 tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 13:56:56 +02:00
..
Plugins belong to the project, and they load before it: the project file gained the field plugins: ["demo-plugin.js"] (default empty, no formatVersion bump), the Plugins tab's switch writes into it as an ordinary undo step (SetPluginActiveCommand) instead of into a server-wide plugins.json, and the start order is turned around - startPlugins only fetches the list of files, then editor.boot() runs and ProjectStore.load(id, prepare) hands the raw JSON through before it is deserialized, where pluginsOf(raw) reads the list and PluginManager.syncTo() activates exactly those; that is the point of the issue, because what a plugin registers has to stand there before normalizeGraph would throw it away as unknown (#126, #127), a project switch first stops what the new project does not name and then starts what it does, a file the server does not have is passed over silently, and after signing out the manager is dead so a late event cannot start anything in a torn-down session; on the server plugins.json, PluginStore::setActive, isActive, the route PUT ?r=plugins/{file} and the 403 for inactive modules are gone and GET ?r=plugins only answers {file,bytes,updatedAt}, which makes every plugin file fetchable - the consequence accepted in #117, written down in the wiki for #115 and #116; publishPlugins(root) only copies files now, the seeder switches the demo plugin on in the fixture project, and the Plugins tab carries a puzzle piece as its icon while only a plugin's own tab still goes without one (the knob and the socket are cubic curves, not arcs, which Pixi's parser draws as a spike after an L); 3 new e2e checks in module 38 and 5 new unit tests cover the project as the owner of the switch, its undo, the order, pluginsOf against crude input and an unknown file name (#119)
2026-09-20 14:24:27 +02:00