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meleki/feuerwerk
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Code Issues 33 Actions Projects 1 Wiki Activity
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c17b2b5426c019563b9c9c4b72af7b8f5e20a52b
feuerwerk/tests
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adminandClaude Opus 5 c17b2b5426
game-maker / gate (push) Successful in 1m38s
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game-maker / suite (push) Successful in 5m43s
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Plugins are switched on and off in a Plugins tab, the server keeps the state in data/plugins/plugins.json, and switched-off plugins are never delivered (#114)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:15:51 +02:00
..
core
The scene view and the animation preview share one camera, the three form dialogs one base, and keys are found through one set of helpers (#85)
2026-09-17 14:19:53 +02:00
editor
Plugins are switched on and off in a Plugins tab, the server keeps the state in data/plugins/plugins.json, and switched-off plugins are never delivered (#114)
2026-09-17 20:15:51 +02:00
ui
A test that waits for a deadline somebody guessed is waiting for the wrong thing, so it waits for the editor (#93)
2026-09-16 08:08:10 +02:00
viewport
A border drawn in pixels is as wide as the texture says a pixel is, so a small sheet can frame a large sprite (#96)
2026-09-16 18:09:43 +02:00
helpers.ts
A game that is more than one scene needs a way from one to the next, so the graph can load one (#39)
2026-09-15 13:24:26 +02:00
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