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meleki
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feuerwerk
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c2fd536aafd26fce86577c125428b19a49eb2576
feuerwerk
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admin
and
Claude Opus 5
c2fd536aaf
game-maker / gate (push)
Successful in 1m40s
Details
game-maker / suite (push)
Successful in 6m8s
Details
The texture field only offers pictures: each texture with its frames, no animations any more; an animation id left in an older project shows as a missing reference (
#143
)
...
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-18 12:14:01 +02:00
..
core
The texture field only offers pictures: each texture with its frames, no animations any more; an animation id left in an older project shows as a missing reference (
#143
)
2026-09-18 12:14:01 +02:00
editor
The texture field only offers pictures: each texture with its frames, no animations any more; an animation id left in an older project shows as a missing reference (
#143
)
2026-09-18 12:14:01 +02:00
runtime
Tilemaps can block movement: a tile gains a Solid switch, the solid cells of all layers are merged into rectangles and the placed tilemap takes part in the collision system as one body, reported as other in collision events (
#132
)
2026-09-18 09:47:03 +02:00
ui
Scrolling content is narrowed by the scrollbar width while the scrollbar is shown, so it no longer sits under the bar
2026-09-18 07:29:58 +02:00
viewport
The active tilemap layer can be renamed from the painting section, and a Show setting fades or hides the other layers in the scene view while the tilemap is selected (
#138
)
2026-09-18 10:56:32 +02:00
main.ts
A still editor has nothing to draw, so the frame loop wakes on change (
#44
)
2026-09-14 21:41:50 +02:00
playground.ts
Consolidate duplicated editor code, trim comments, refresh README
2026-09-11 11:00:30 +02:00