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feuerwerk
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c2fd536aafd26fce86577c125428b19a49eb2576
feuerwerk
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admin
and
Claude Opus 5
c2fd536aaf
game-maker / gate (push)
Successful in 1m40s
Details
game-maker / suite (push)
Successful in 6m8s
Details
The texture field only offers pictures: each texture with its frames, no animations any more; an animation id left in an older project shows as a missing reference (
#143
)
...
Co-Authored-By: Claude Opus 5 <
noreply@anthropic.com
>
2026-09-18 12:14:01 +02:00
..
core
The texture field only offers pictures: each texture with its frames, no animations any more; an animation id left in an older project shows as a missing reference (
#143
)
2026-09-18 12:14:01 +02:00
editor
The tilemap painting tools move out of the inspector into their own panel beside the scene view, shown only while exactly one placed tilemap is selected in the scene tab; the free viewports keep their content in place on screen when they are resized (
#142
)
2026-09-18 11:46:23 +02:00
ui
Scrolling content is narrowed by the scrollbar width while the scrollbar is shown, so it no longer sits under the bar
2026-09-18 07:29:58 +02:00
viewport
A border drawn in pixels is as wide as the texture says a pixel is, so a small sheet can frame a large sprite (
#96
)
2026-09-16 18:09:43 +02:00
helpers.ts
A game that is more than one scene needs a way from one to the next, so the graph can load one (
#39
)
2026-09-15 13:24:26 +02:00