Concepts: lists glide on the wheel, room below the assets (#309)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
adminandClaude Opus 5.5 committed 2026-10-11 22:14:57 +02:00
1 parent 4c95cc6321
commit 18d78e8623
1 file changed
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@@ -314,6 +314,10 @@ sharp; a sprite larger than the group is shrunk to fit.
The asset panel and **Scene objects** share the left column; the divider between them drags
the height from one to the other, and dragged all the way either keeps its header. The split is a
share of the column, so a taller or shorter window keeps it.
Both lists glide on a wheel step instead of jumping, as long as the zoom transition takes (see
below); quick steps add up, and dragging the bar or a jump to a row ends the glide where it is.
Below the last row the asset panel always keeps room for six more, so its end can be scrolled up
away from the bottom edge; clicks and the context menu there work as on any empty part of the list.
**Panel sizes are remembered.** Every divider stays where it was dragged, after a reload too: the
ones left and right of the centre column, the one above the console, the one in the left column,