Concepts: lists glide on the wheel, room below the assets (#309)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -314,6 +314,10 @@ sharp; a sprite larger than the group is shrunk to fit.
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The asset panel and **Scene objects** share the left column; the divider between them drags
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the height from one to the other, and dragged all the way either keeps its header. The split is a
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share of the column, so a taller or shorter window keeps it.
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Both lists glide on a wheel step instead of jumping, as long as the zoom transition takes (see
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below); quick steps add up, and dragging the bar or a jump to a row ends the glide where it is.
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Below the last row the asset panel always keeps room for six more, so its end can be scrolled up
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away from the bottom edge; clicks and the context menu there work as on any empty part of the list.
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**Panel sizes are remembered.** Every divider stays where it was dragged, after a reload too: the
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ones left and right of the centre column, the one above the console, the one in the left column,
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