Describe the zoom steps of the tile tab
1 parent
be5516e6e1
commit
e66bb4e4ff
1 file changed
+3
-2
+3
-2
@@ -126,8 +126,9 @@ Kind, rate, playback, the solid switch, the collision scale and the sort offset
|
||||
it. **Fit** picks whichever draws the tiles larger.
|
||||
- For a plain tile the grid is the one tile and the sample map shows it repeated. Both run the
|
||||
animation at the set rate.
|
||||
- A drag pans the board, the wheel zooms it; nothing on it is edited.
|
||||
- **Fit** fills the tab with the board, up to 600 %, so small tiles are shown large. Until you pan
|
||||
- A drag pans the board; nothing on it is edited. The wheel zooms in the same steps as the Scene
|
||||
view (12.5 % to 2400 %, counted in screen pixels), so every pixel of a tile is drawn equally wide.
|
||||
- **Fit** picks the largest of these steps at which the whole board fits the tab. Until you pan
|
||||
or zoom by hand, the board fits itself again when the tab is resized or the tiles change size.
|
||||
- The **picture list** on the right is the animation: **+ Picture** adds a texture or a frame,
|
||||
**Remove** takes the selected one out, and dragging a row to another place reorders the steps.
|
||||
|
||||
Reference in new issue
Block a user