Implement Skills feature: filesystem-based skills with agent assignment
- Add SkillService: scans data/skills/ directory, parses _meta.json and SKILL.md frontmatter - Add SkillEndpoint: REST API for listing skills and managing agent-skill assignments - Add agent_skills DB table for agent-to-skill mapping (only relation in DB, skills live on filesystem) - Extend SystemPromptBuilder: inject assigned skills' SKILL.md content into system prompt - Extend ChatEndpoint + SessionEndpoint: load agent skills and pass to prompt builder - Frontend: skill checkboxes in agent form, API functions for skill management - Add form.css styling for skill list items
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@@ -23,7 +23,7 @@ public static class ChatEndpoint
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app.MapPost("/api/chat", HandleChat);
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}
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private static async Task HandleChat(HttpRequest req, HttpResponse res, IHttpClientFactory httpFactory, IConfiguration config, ToolService toolService, DatabaseService db, StreamingTracker streamingTracker, MemoryService memoryService, CancellationToken cancellationToken)
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private static async Task HandleChat(HttpRequest req, HttpResponse res, IHttpClientFactory httpFactory, IConfiguration config, ToolService toolService, DatabaseService db, StreamingTracker streamingTracker, MemoryService memoryService, SkillService skillService, CancellationToken cancellationToken)
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{
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var body = await JsonSerializer.DeserializeAsync<ChatRequest>(req.Body);
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if (body == null || body.Messages == null || body.Messages.Count == 0)
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@@ -80,7 +80,8 @@ public static class ChatEndpoint
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var markedMessages = await db.GetMarkedMessages(sessionId);
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var agentMemoryDir = memoryService.GetAgentMemoryDir(agent.AgentId);
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var dataDir = memoryService.DataDir;
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var systemPromptText = SystemPromptBuilder.Build(agent, session, markedMessages, memoryService, agentMemoryDir, dataDir);
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var agentSkills = await db.GetAgentSkills(agent.AgentId);
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var systemPromptText = SystemPromptBuilder.Build(agent, session, markedMessages, memoryService, agentMemoryDir, dataDir, agentSkills, skillService);
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var chainId = Guid.NewGuid().ToString("N");
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@@ -91,7 +91,7 @@ public static class SessionEndpoint
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ctx.Response.StatusCode = 204;
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}
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private static async Task HandleSystemPrompt(HttpContext ctx, DatabaseService db, MemoryService memoryService)
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private static async Task HandleSystemPrompt(HttpContext ctx, DatabaseService db, MemoryService memoryService, SkillService skillService)
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{
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var sessionId = ctx.Request.RouteValues["sessionId"]?.ToString();
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if (string.IsNullOrEmpty(sessionId))
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@@ -125,7 +125,8 @@ public static class SessionEndpoint
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var markedMessages = await db.GetMarkedMessages(sessionId);
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var agentMemoryDir = memoryService.GetAgentMemoryDir(agent.AgentId);
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var dataDir = memoryService.DataDir;
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var systemPrompt = SystemPromptBuilder.Build(agent, session, markedMessages, memoryService, agentMemoryDir, dataDir);
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var agentSkills = await db.GetAgentSkills(agent.AgentId);
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var systemPrompt = SystemPromptBuilder.Build(agent, session, markedMessages, memoryService, agentMemoryDir, dataDir, agentSkills, skillService);
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ctx.Response.ContentType = "text/plain; charset=utf-8";
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await ctx.Response.WriteAsync(systemPrompt);
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@@ -0,0 +1,82 @@
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using System.Linq;
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using System.Text.Json;
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using System.Threading.Tasks;
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using Gott.Services;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.Routing;
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namespace Gott.Endpoints;
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public static class SkillEndpoint
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{
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public static void MapSkillEndpoints(this IEndpointRouteBuilder app)
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{
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// Skills (Dateisystem-basiert)
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app.MapGet("/api/skills", HandleListSkills);
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// Agent ↔ Skill Zuordnung
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app.MapGet("/api/agents/{agentId}/skills", HandleGetAgentSkills);
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app.MapPut("/api/agents/{agentId}/skills", HandleSetAgentSkills);
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app.MapPost("/api/agents/{agentId}/skills/{slug}", HandleAddAgentSkill);
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app.MapDelete("/api/agents/{agentId}/skills/{slug}", HandleRemoveAgentSkill);
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}
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private static async Task HandleListSkills(HttpContext ctx, SkillService skillService)
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{
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var skills = skillService.GetAllSkills();
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await ctx.Response.WriteAsJsonAsync(skills);
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}
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private static async Task HandleGetAgentSkills(HttpContext ctx, DatabaseService db, SkillService skillService)
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{
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var agentId = ctx.Request.RouteValues["agentId"]?.ToString();
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if (string.IsNullOrEmpty(agentId)) { ctx.Response.StatusCode = 400; return; }
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var slugs = await db.GetAgentSkills(agentId);
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var allSkills = skillService.GetAllSkills();
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// Nur Skills zurückgeben die auch wirklich existieren
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var result = allSkills
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.Where(s => slugs.Contains(s.Slug))
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.ToList();
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await ctx.Response.WriteAsJsonAsync(result);
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}
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private static async Task HandleSetAgentSkills(HttpContext ctx, DatabaseService db)
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{
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var agentId = ctx.Request.RouteValues["agentId"]?.ToString();
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if (string.IsNullOrEmpty(agentId)) { ctx.Response.StatusCode = 400; return; }
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var body = await JsonSerializer.DeserializeAsync<JsonElement>(ctx.Request.Body);
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var slugs = body.TryGetProperty("skills", out var arr)
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? arr.EnumerateArray().Select(e => e.GetString()).Where(s => !string.IsNullOrEmpty(s)).ToList()
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: new System.Collections.Generic.List<string>();
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await db.SetAgentSkills(agentId, slugs);
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var updated = await db.GetAgentSkills(agentId);
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await ctx.Response.WriteAsJsonAsync(updated);
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}
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private static async Task HandleAddAgentSkill(HttpContext ctx, DatabaseService db)
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{
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var agentId = ctx.Request.RouteValues["agentId"]?.ToString();
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var slug = ctx.Request.RouteValues["slug"]?.ToString();
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if (string.IsNullOrEmpty(agentId) || string.IsNullOrEmpty(slug)) { ctx.Response.StatusCode = 400; return; }
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await db.AddAgentSkill(agentId, slug);
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ctx.Response.StatusCode = 204;
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}
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private static async Task HandleRemoveAgentSkill(HttpContext ctx, DatabaseService db)
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{
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var agentId = ctx.Request.RouteValues["agentId"]?.ToString();
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var slug = ctx.Request.RouteValues["slug"]?.ToString();
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if (string.IsNullOrEmpty(agentId) || string.IsNullOrEmpty(slug)) { ctx.Response.StatusCode = 400; return; }
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await db.RemoveAgentSkill(agentId, slug);
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ctx.Response.StatusCode = 204;
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}
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}
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@@ -14,6 +14,7 @@ builder.Services.AddSingleton(new ToolService());
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builder.Services.AddSingleton(new ImageService());
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builder.Services.AddSingleton(new StreamingTracker());
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builder.Services.AddSingleton(new MemoryService(dataDir));
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builder.Services.AddSingleton(new SkillService(dataDir));
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builder.Services.AddSingleton(new DatabaseService(Path.Combine(dataDir, "gott.db")));
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var app = builder.Build();
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@@ -27,5 +28,6 @@ app.MapAgentEndpoints();
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app.MapWorkspaceEndpoint();
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app.MapInfoEndpoint();
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app.MapBackupEndpoint();
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app.MapSkillEndpoints();
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app.Run("http://0.0.0.0:19000");
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@@ -134,6 +134,17 @@ public class DatabaseService
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TryAddColumn(conn, "agents", "use_identity", "INTEGER NOT NULL DEFAULT 1");
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TryAddColumn(conn, "agents", "use_user_info", "INTEGER NOT NULL DEFAULT 1");
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TryAddColumn(conn, "agents", "use_memory", "INTEGER NOT NULL DEFAULT 1");
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conn.Execute(@"
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CREATE TABLE IF NOT EXISTS agent_skills (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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agent_id TEXT NOT NULL,
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skill_slug TEXT NOT NULL,
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created_at TEXT NOT NULL,
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UNIQUE(agent_id, skill_slug)
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);
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CREATE INDEX IF NOT EXISTS idx_agent_skills_agent ON agent_skills(agent_id);
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");
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}
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private void TryAddColumn(SqliteConnection conn, string table, string column, string type)
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@@ -570,4 +581,51 @@ public class DatabaseService
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ORDER BY m.id",
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new { sessionId });
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}
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// ── Agent Skills ──
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public async Task<IEnumerable<string>> GetAgentSkills(string agentId)
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{
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using var conn = CreateConnection();
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return await conn.QueryAsync<string>(
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"SELECT skill_slug FROM agent_skills WHERE agent_id = @agentId ORDER BY skill_slug",
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new { agentId });
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}
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public async Task SetAgentSkills(string agentId, IEnumerable<string> skillSlugs)
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{
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using var conn = CreateConnection();
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using var tx = conn.BeginTransaction();
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await conn.ExecuteAsync("DELETE FROM agent_skills WHERE agent_id = @agentId", new { agentId }, tx);
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var now = DateTime.UtcNow.ToString("o");
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foreach (var slug in skillSlugs)
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{
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await conn.ExecuteAsync(@"
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INSERT INTO agent_skills (agent_id, skill_slug, created_at)
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VALUES (@agentId, @slug, @now)",
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new { agentId, slug, now }, tx);
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}
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tx.Commit();
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}
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public async Task AddAgentSkill(string agentId, string skillSlug)
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{
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using var conn = CreateConnection();
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var now = DateTime.UtcNow.ToString("o");
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await conn.ExecuteAsync(@"
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INSERT OR IGNORE INTO agent_skills (agent_id, skill_slug, created_at)
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VALUES (@agentId, @skillSlug, @now)",
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new { agentId, skillSlug, now });
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}
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public async Task RemoveAgentSkill(string agentId, string skillSlug)
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{
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using var conn = CreateConnection();
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await conn.ExecuteAsync(
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"DELETE FROM agent_skills WHERE agent_id = @agentId AND skill_slug = @skillSlug",
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new { agentId, skillSlug });
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}
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}
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@@ -0,0 +1,138 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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namespace Gott.Services;
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public class SkillService
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{
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private readonly string _skillsDir;
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public string SkillsDir => _skillsDir;
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public SkillService(string dataDir)
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{
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_skillsDir = Path.Combine(dataDir, "skills");
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Directory.CreateDirectory(_skillsDir);
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}
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/// <summary>
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/// Scannt den Skills-Ordner und gibt alle verfügbaren Skills zurück.
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/// </summary>
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public List<SkillInfo> GetAllSkills()
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{
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var skills = new List<SkillInfo>();
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if (!Directory.Exists(_skillsDir)) return skills;
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foreach (var dir in Directory.GetDirectories(_skillsDir))
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{
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var skill = LoadSkill(dir);
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if (skill != null) skills.Add(skill);
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}
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return skills.OrderBy(s => s.Name).ToList();
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}
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/// <summary>
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/// Lädt einen einzelnen Skill anhand seines Slugs.
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/// </summary>
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public SkillInfo GetSkill(string slug)
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{
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var dir = Path.Combine(_skillsDir, slug);
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if (!Directory.Exists(dir)) return null;
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return LoadSkill(dir);
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}
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/// <summary>
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/// Liest die SKILL.md eines Skills. Gibt null zurück wenn nicht vorhanden.
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/// </summary>
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public string GetSkillPrompt(string slug)
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{
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var skillMd = Path.Combine(_skillsDir, slug, "SKILL.md");
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if (!File.Exists(skillMd)) return null;
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return File.ReadAllText(skillMd);
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}
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private SkillInfo LoadSkill(string dir)
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{
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var slug = Path.GetFileName(dir);
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var metaFile = Path.Combine(dir, "_meta.json");
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var skillMd = Path.Combine(dir, "SKILL.md");
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var info = new SkillInfo
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{
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Slug = slug,
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Path = Path.GetFullPath(dir),
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HasSkillMd = File.Exists(skillMd)
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};
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// Name/Description aus SKILL.md Frontmatter lesen
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if (File.Exists(skillMd))
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{
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var content = File.ReadAllText(skillMd);
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var frontmatter = ParseFrontmatter(content);
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if (frontmatter.TryGetValue("name", out var name)) info.Name = name;
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if (frontmatter.TryGetValue("description", out var desc)) info.Description = desc;
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if (frontmatter.TryGetValue("version", out var ver)) info.Version = ver;
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}
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// _meta.json als Fallback/Ergänzung
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if (File.Exists(metaFile))
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{
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try
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{
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var json = File.ReadAllText(metaFile);
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using var doc = JsonDocument.Parse(json);
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var root = doc.RootElement;
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if (string.IsNullOrEmpty(info.Name) && root.TryGetProperty("name", out var n))
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info.Name = n.GetString();
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if (string.IsNullOrEmpty(info.Version) && root.TryGetProperty("version", out var v))
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info.Version = v.GetString();
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if (root.TryGetProperty("slug", out var s) && !string.IsNullOrEmpty(s.GetString()))
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info.Slug = s.GetString();
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}
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catch { /* Fehler in _meta.json ignorieren */ }
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}
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// Fallback: Name = Slug
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if (string.IsNullOrEmpty(info.Name)) info.Name = slug;
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return info;
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}
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/// <summary>
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/// Parst einen einfachen YAML-Frontmatter-Block (--- ... ---) aus einer Markdown-Datei.
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/// </summary>
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private Dictionary<string, string> ParseFrontmatter(string content)
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{
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var result = new Dictionary<string, string>();
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if (!content.StartsWith("---")) return result;
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var end = content.IndexOf("---", 3, StringComparison.Ordinal);
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if (end < 0) return result;
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var frontmatter = content.Substring(3, end - 3).Trim();
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foreach (var line in frontmatter.Split('\n'))
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{
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var colon = line.IndexOf(':');
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if (colon < 0) continue;
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var key = line.Substring(0, colon).Trim();
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var value = line.Substring(colon + 1).Trim();
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result[key] = value;
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}
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return result;
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}
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}
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public class SkillInfo
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{
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public string Slug { get; set; }
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public string Name { get; set; }
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public string Description { get; set; }
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public string Version { get; set; }
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public string Path { get; set; }
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public bool HasSkillMd { get; set; }
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}
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@@ -6,7 +6,7 @@ namespace Gott.Services;
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public static class SystemPromptBuilder
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{
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public static string Build(AgentRecord agent, SessionRecord session, IEnumerable<MessageRecord> markedMessages = null, MemoryService memoryService = null, string agentMemoryDir = null, string dataDir = null)
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public static string Build(AgentRecord agent, SessionRecord session, IEnumerable<MessageRecord> markedMessages = null, MemoryService memoryService = null, string agentMemoryDir = null, string dataDir = null, IEnumerable<string> skillSlugs = null, SkillService skillService = null)
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{
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var parts = new List<string>();
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@@ -69,6 +69,30 @@ Wenn der User auf eine bestimmte Zeile in einer Datei verweist (z.B. `[Datei: fo
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if (!string.IsNullOrWhiteSpace(session.Context))
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parts.Add($"## Kontext\n{session.Context}");
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// Skills
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if (skillSlugs != null && skillService != null)
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{
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var skillParts = new List<string>();
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foreach (var slug in skillSlugs)
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{
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var skillPrompt = skillService.GetSkillPrompt(slug);
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if (string.IsNullOrEmpty(skillPrompt)) continue;
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var skill = skillService.GetSkill(slug);
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var header = skill != null ? $"### {skill.Name}" : $"### {slug}";
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if (skill?.Version != null) header += $" (v{skill.Version})";
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header += $"\nPfad: `{skill?.Path ?? slug}`";
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skillParts.Add($"{header}\n\n{skillPrompt}");
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}
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if (skillParts.Count > 0)
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{
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var skillSection = "## Skills\nDu hast folgende Skills zur Verfügung. Nutze sie über das `execute`-Tool wenn der User etwas anfragt, das ein Skill abdeckt.\n\n"
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+ string.Join("\n\n---\n\n", skillParts);
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parts.Add(skillSection);
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}
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}
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// Memory-System
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if (agent.UseMemory && memoryService != null && !string.IsNullOrWhiteSpace(agent.AgentId))
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{
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@@ -123,6 +123,63 @@
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font-size: var(--font-size);
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}
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/* ── Skills ── */
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.skill-list {
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display: flex;
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flex-direction: column;
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gap: var(--badge-spacing);
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}
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.skill-item {
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display: flex;
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align-items: center;
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gap: var(--badge-spacing);
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cursor: pointer;
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padding: var(--badge-spacing) var(--box-spacing);
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background: var(--f2-bg);
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border: var(--border-width) solid var(--f2-border);
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border-radius: var(--border-radius);
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margin-top: 0;
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}
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.skill-item:hover {
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border-color: var(--accent);
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}
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.skill-item input[type="checkbox"] {
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width: 18px;
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height: 18px;
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accent-color: var(--accent);
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cursor: pointer;
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}
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.skill-name {
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font-weight: 600;
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}
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.skill-version {
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opacity: 0.5;
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font-weight: 400;
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}
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.skill-desc {
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opacity: 0.6;
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font-size: var(--font-size);
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margin-left: auto;
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}
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.skill-empty {
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opacity: 0.5;
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padding: var(--box-spacing);
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}
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.skill-empty code {
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background: var(--f2-bg);
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padding: 2px 6px;
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border-radius: var(--border-radius);
|
||||
}
|
||||
|
||||
.danger-btn {
|
||||
color: var(--dangerous);
|
||||
border-color: var(--dangerous);
|
||||
|
||||
@@ -144,6 +144,10 @@
|
||||
<div id="agentFilesSection" hidden>
|
||||
<button type="button" id="agentFilesBtn" class="add-cmd-btn"><i class="fa fa-folder"></i> Dateien verwalten</button>
|
||||
</div>
|
||||
<div id="agentSkillsSection" hidden>
|
||||
<label>Skills</label>
|
||||
<div class="skill-list" id="agentSkillList"></div>
|
||||
</div>
|
||||
<label>Benutzerdefinierte Befehle</label>
|
||||
<div class="custom-commands" id="agentCommandsList"></div>
|
||||
<button type="button" id="agentAddCommandBtn" class="add-cmd-btn">+ Befehl hinzufügen</button>
|
||||
|
||||
@@ -144,6 +144,35 @@ async function apiGitStatus(sessionId) {
|
||||
return resp.json();
|
||||
}
|
||||
|
||||
// ── Skills API ──
|
||||
|
||||
async function apiGetSkills() {
|
||||
const resp = await fetch('/api/skills');
|
||||
return resp.json();
|
||||
}
|
||||
|
||||
async function apiGetAgentSkills(agentId) {
|
||||
const resp = await fetch(`/api/agents/${agentId}/skills`);
|
||||
return resp.json();
|
||||
}
|
||||
|
||||
async function apiSetAgentSkills(agentId, skills) {
|
||||
const resp = await fetch(`/api/agents/${agentId}/skills`, {
|
||||
method: 'PUT',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ skills })
|
||||
});
|
||||
return resp.json();
|
||||
}
|
||||
|
||||
async function apiAddAgentSkill(agentId, slug) {
|
||||
return fetch(`/api/agents/${agentId}/skills/${slug}`, { method: 'POST' });
|
||||
}
|
||||
|
||||
async function apiRemoveAgentSkill(agentId, slug) {
|
||||
return fetch(`/api/agents/${agentId}/skills/${slug}`, { method: 'DELETE' });
|
||||
}
|
||||
|
||||
async function apiBackupDb() {
|
||||
const resp = await fetch('/api/backup', { method: 'POST' });
|
||||
if (!resp.ok) throw new Error('Backup fehlgeschlagen');
|
||||
|
||||
@@ -35,6 +35,8 @@ registerPage('agent', {
|
||||
const addCommandBtn = document.getElementById('agentAddCommandBtn');
|
||||
const filesSection = document.getElementById('agentFilesSection');
|
||||
const filesBtn = document.getElementById('agentFilesBtn');
|
||||
const skillsSection = document.getElementById('agentSkillsSection');
|
||||
const skillList = document.getElementById('agentSkillList');
|
||||
|
||||
_agentAvatarData = null;
|
||||
|
||||
@@ -59,6 +61,22 @@ registerPage('agent', {
|
||||
|
||||
// Custom Commands laden
|
||||
loadCommandsIntoUI(commandsList, agent.customCommands);
|
||||
|
||||
// Skills laden
|
||||
const [allSkills, agentSkills] = await Promise.all([
|
||||
apiGetSkills(),
|
||||
apiGetAgentSkills(agentId)
|
||||
]);
|
||||
const assignedSlugs = agentSkills.map(s => s.slug);
|
||||
skillsSection.hidden = false;
|
||||
renderSkillCheckboxes(skillList, allSkills, assignedSlugs);
|
||||
} else {
|
||||
// Neue Agents: Skills-Liste auch anzeigen
|
||||
const allSkills = await apiGetSkills();
|
||||
if (allSkills.length > 0) {
|
||||
skillsSection.hidden = false;
|
||||
renderSkillCheckboxes(skillList, allSkills, []);
|
||||
}
|
||||
}
|
||||
|
||||
// Agent-Dateien öffnen
|
||||
@@ -125,9 +143,17 @@ registerPage('agent', {
|
||||
};
|
||||
|
||||
if (isNew) {
|
||||
await apiCreateAgent(data);
|
||||
const created = await apiCreateAgent(data);
|
||||
// Skills zuweisen falls welche ausgewählt
|
||||
const selectedSlugs = getSelectedSkills(skillList);
|
||||
if (selectedSlugs.length > 0) {
|
||||
await apiSetAgentSkills(created.agentId, selectedSlugs);
|
||||
}
|
||||
} else {
|
||||
await apiUpdateAgent(agentId, data);
|
||||
// Skills aktualisieren
|
||||
const selectedSlugs = getSelectedSkills(skillList);
|
||||
await apiSetAgentSkills(agentId, selectedSlugs);
|
||||
}
|
||||
navigateTo('dashboard');
|
||||
});
|
||||
@@ -150,3 +176,29 @@ registerPage('agent', {
|
||||
_agentAvatarData = null;
|
||||
}
|
||||
});
|
||||
|
||||
function renderSkillCheckboxes(container, allSkills, assignedSlugs) {
|
||||
container.innerHTML = '';
|
||||
if (allSkills.length === 0) {
|
||||
container.innerHTML = '<div class="skill-empty">Keine Skills verfügbar. Lege Skills in <code>data/skills/</code> ab.</div>';
|
||||
return;
|
||||
}
|
||||
for (const skill of allSkills) {
|
||||
const checked = assignedSlugs.includes(skill.slug) ? 'checked' : '';
|
||||
const version = skill.version ? ` <span class="skill-version">v${skill.version}</span>` : '';
|
||||
const desc = skill.description ? `<span class="skill-desc">${skill.description}</span>` : '';
|
||||
const row = document.createElement('label');
|
||||
row.className = 'skill-item';
|
||||
row.innerHTML = `
|
||||
<input type="checkbox" value="${skill.slug}" ${checked}>
|
||||
<span class="skill-name">${skill.name}${version}</span>
|
||||
${desc}
|
||||
`;
|
||||
container.appendChild(row);
|
||||
}
|
||||
}
|
||||
|
||||
function getSelectedSkills(container) {
|
||||
return Array.from(container.querySelectorAll('input[type="checkbox"]:checked'))
|
||||
.map(cb => cb.value);
|
||||
}
|
||||
Reference in new issue
Block a user