Fix radar camera back to Overlay type
The renderer wiring had flipped it to Base; as a Base camera with Don't Clear it rendered fullscreen into an uninitialized target (RenderGraph debug yellow). Overlay restores stack compositing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -5232,7 +5232,7 @@ MonoBehaviour:
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m_RenderShadows: 1
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m_RequiresDepthTextureOption: 2
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m_RequiresOpaqueTextureOption: 2
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m_CameraType: 0
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m_CameraType: 1
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m_Cameras: []
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m_RendererIndex: 1
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m_VolumeLayerMask:
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