Authoring: default players-collide off, sim preset, statue prefab hash
Set GameModeManager.playersCollide to off in Main.unity, retune the NetworkSimulator preset reference, and pick up the ConversionStatue prefab's regenerated GlobalObjectIdHash. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 1557561356852236266, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
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propertyPath: GlobalObjectIdHash
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value: 954485490
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value: 13728293
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objectReference: {fileID: 0}
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- target: {fileID: 1765171223029840803, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
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propertyPath: m_Enabled
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