chore(authoring): hunter speed tuning + match/scene settings

Hunter.prefab: moveSpeed 1, sprintSpeedMultiplier 2->4, GlobalObjectIdHash.
Main.unity: hideDuration 20->90, resolveDuration 20->50, NetworkBootstrap
GUI off, network simulator preset -> Mobile 2G.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-07-04 15:14:26 +02:00
1 parent 48975c0f20
commit 9dfac9a24c
2 files changed
+11 -7

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+6 -2
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@@ -12,13 +12,17 @@ PrefabInstance:
propertyPath: scale
value: 1.5
objectReference: {fileID: 0}
- target: {fileID: 1035623159758896108, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
propertyPath: moveSpeed
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1035623159758896108, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
propertyPath: sprintSpeedMultiplier
value: 2
value: 4
objectReference: {fileID: 0}
- target: {fileID: 1557561356852236266, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
propertyPath: GlobalObjectIdHash
value: 1720415838
value: 1884035523
objectReference: {fileID: 0}
- target: {fileID: 4587432968399885263, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
propertyPath: poses.Array.size
+5 -5
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@@ -660,7 +660,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 519095f0598dfdf4ebe457561f77771c, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::NetworkBootstrap
showGui: 1
showGui: 0
enableHotkeys: 1
--- !u!114 &284910515
MonoBehaviour:
@@ -774,9 +774,9 @@ MonoBehaviour:
lobbySpawnCenter: {x: 0, y: 1, z: 0}
matchSpawnCenter: {x: 0, y: 1, z: 0}
matchMode: 1
hideDuration: 20
hideDuration: 90
seekDuration: 300
resolveDuration: 20
resolveDuration: 50
shootRange: 100
shootCooldown: 1.5
hitRevealDelay: 0.35
@@ -809,7 +809,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Unity.Multiplayer.Tools.NetworkSimulator.Runtime::Unity.Multiplayer.Tools.NetworkSimulator.Runtime.NetworkSimulator
m_PresetAsset: {fileID: 0}
m_PresetReference:
rid: 4015181270077669439
rid: 4015181270214508612
m_Scenario:
rid: -2
m_IsScenarioSettingsFolded: 0
@@ -819,7 +819,7 @@ MonoBehaviour:
RefIds:
- rid: -2
type: {class: , ns: , asm: }
- rid: 4015181270077669439
- rid: 4015181270214508612
type: {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime}
data:
<Name>k__BackingField: 'Mobile 2G [CDMA & GSM, ''00]'