admin and Claude Opus 4.8
23b51d07a4
Authoring: radar scene setup, materials, tag + fur/probuilder tweaks
...
- Main.unity: Radar / Target Template / Point hierarchy under Radar Camera
- Radar tag added (TagManager)
- Radar.mat + RadarPoint.mat (URP Particles/Unlit blip material)
- The Room.unity: fur shader tint/softness tweaks, Target Template disabled
- Player.prefab: xrayFlashBoost/fur field reserialization
- ProBuilder editor prefs
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-05 20:47:13 +02:00
admin and Claude Opus 4.8
d93de6629d
Add com.unity.multiplayer.tools 2.2.9 (Network Simulator)
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Installs the Multiplayer Tools package to simulate poor network
conditions (delay/jitter/drop) in the editor/dev builds, replacing the
Debug Simulator inspector fields removed in UnityTransport 2.x.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-04 12:08:51 +02:00
admin
e349446fb7
Strip ProBuilder editor scripts on build
2026-06-30 21:47:28 +02:00
admin
70e926bd82
Build out The Room scene with ProBuilder geometry
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Author The Room environment and update ProBuilder editor settings used to
build it (cube shape size, select mode, shape builder defaults).
2026-06-28 23:02:36 +02:00
admin
7a1adcf6bb
Add ProBuilder package
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Add com.unity.probuilder 6.0.9 to the manifest and lockfile, with its
default per-project settings.
2026-06-28 21:39:48 +02:00