Set GameModeManager.playersCollide to off in Main.unity, retune the NetworkSimulator preset reference, and pick up the ConversionStatue prefab's regenerated GlobalObjectIdHash. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Set GameModeManager.playersCollide to off in Main.unity, retune the NetworkSimulator preset reference, and pick up the ConversionStatue prefab's regenerated GlobalObjectIdHash. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>