fd67936d6148ec21eecfc5a71135416c4bf92495
- Make wall-climb controls wall-relative: W approaches/climbs up, S moves away and detaches, A/D strafe along the wall - Add slow approach speed for moving toward/away from the wall - Remove wall-climb activation time (activate on contact) - Add mantle/top-out over the top edge so the player pulls onto the surface instead of dropping and re-grabbing (fixes edge flicker) - Add re-grab cooldown after top-out Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Languages
C#
85.6%
ShaderLab
8%
GLSL
4%
HLSL
2.3%