Files
feuerwerk/tests/core/parametric-eq.test.ts
T
adminandClaude Opus 5.5 3377524958
game-maker / gate (push) Successful in 3m48s
game-maker / suite (push) Successful in 14m59s
Zoom the Parametric EQ's dB with the wheel, saved on its node (#376)
Close moves of a few dB were hard to set and to see on a curve that
always spans -24 to +24 dB. The wheel on free space now zooms the dB
the curve shows, and the node's small curve shows the same range.

- The range is one of ±3, ±6, ±12, ±24 and ±48 dB, always the same
  either side of 0. Up zooms in.
- It is saved on the node as `range`, so it is back after loading.
  Like the game scale (#226) it is no undo step. EditorState gets
  `setNodeView` for such a setting of a node.
- The lines across the curve follow the range: every 1, 2, 3, 6 or
  12 dB. A handle whose gain lies beyond the range stays on the edge,
  in sight and in reach.
- The wheel over a handle still turns the band's Q. It no longer does
  so anywhere while a band is picked: after opening, a band nearly
  always is, and the zoom would be out of reach.
- `EqArea` carries the range, so the tab and the node map dB alike.
  The spectrum keeps its own scale.

Tests:
- Unit parametric-eq: 16 green, 5 new (range in compile and save,
  node picture, wheel steps, grid lines, handle on the edge)
- Counter-check: the node's picture without the saved range turns
  the new picture test red
- e2e 34 (melektaus-atx): ALL PASSED, 99 checks, 1 new
- Gate (melektaus-atx): CHECK EXIT 0, 275 files, 4252 tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:36:33 +02:00

254 lines
11 KiB
TypeScript

/**
* The Parametric EQ (#367): up to ten bands on one node, compiled to filters in a row, the curve the
* editor draws from them, the curve in the node (#375), and the taps the spectrum is heard at (#374).
*/
import { describe, expect, it } from 'vitest';
import { CreateAssetCommand } from '../../src/core/commands/assetCommands';
import type { BehaviorAsset, SoundFxAsset } from '../../src/core/model/Asset';
import { compileSoundFx } from '../../src/core/soundfx/compile';
import { fxChainOf, SoundFxParametricEq, tapId } from '../../src/core/soundfx/nodes';
import {
dbToY,
type EqBand,
eqBandResponse,
eqBandsOf,
eqCurves,
fillShapes,
frequencyToX,
MAX_EQ_BANDS,
withBandSet,
} from '../../src/core/soundfx/parametricEq';
import {
eqGridDb,
handleOf,
SPECTRUM_FLOOR_DB,
spectrumPeak,
spectrumYs,
wheeledRange,
} from '../../src/editor/soundfx/eqView';
import { graphEditor, makeProject, roundTrip } from '../helpers';
const band = (change: Partial<EqBand>): EqBand => ({
type: 'peaking',
frequency: 1000,
gain: 0,
q: 1,
slope: 12,
...change,
});
/** What one band does at a frequency, in dB, as the curves are worked out. */
const bandDb = (of: EqBand, frequency: number) => eqBandResponse(of)(frequency);
function eqLine(bands: unknown) {
const f = makeProject();
const command = new CreateAssetCommand('soundfx', 'EQ');
f.stack.execute(command);
const fx = command.asset as SoundFxAsset;
const edit = graphEditor(f, fx as unknown as BehaviorAsset);
const input = edit.addNode('SoundFxInput');
const eq = edit.addNode('SoundFxParametricEq');
eq.params.bands = bands as never;
const output = edit.addNode('SoundFxOutput');
edit.connect(input, 'out', eq, 'in');
edit.connect(eq, 'out', output, 'in');
return { ...f, fx, eq };
}
describe('the bands of a Parametric EQ', () => {
it('are held to what the editor offers, at most ten of them', () => {
const bands = eqBandsOf({
bands: [
{ type: 'lowpass', frequency: 99999, gain: 3, q: 0, slope: 24 },
{ type: 'allpass', frequency: 5, gain: -99, q: 'x', slope: 7 },
'not a band',
...Array.from({ length: 12 }, () => ({ type: 'peaking', frequency: 500 })),
],
});
expect(bands).toHaveLength(MAX_EQ_BANDS);
expect(bands[0]).toEqual({ type: 'lowpass', frequency: 20000, gain: 3, q: 0.1, slope: 24 });
expect(bands[1]).toEqual({ type: 'peaking', frequency: 20, gain: -24, q: Math.SQRT1_2, slope: 12 });
expect(eqBandsOf({})).toEqual([]);
expect(withBandSet([band({})], 0, { gain: 40 })[0]!.gain).toBe(24);
});
it('compile to one filter each, a steeper cut to more, and a flat peak to none', () => {
const f = eqLine([
band({ gain: 6 }),
band({ type: 'highpass', frequency: 80, q: Math.SQRT1_2, slope: 24 }),
band({ type: 'lowshelf', frequency: 200, gain: 0 }),
]);
const build = compileSoundFx(f.fx.graph, undefined, f.fx.id);
const id = tapId(f.fx.id, f.eq.id);
expect(build.effects).toBe(1);
expect(fxChainOf(build.compiled!).stages).toEqual([
{ kind: 'tap', id, at: 'in' },
{ kind: 'pass', filter: 'peaking', stages: 1, cutoff: 1000, q: 1, gain: 6 },
{ kind: 'pass', filter: 'highpass', stages: 2, cutoff: 80, q: 20 * Math.log10(Math.SQRT1_2), gain: 0 },
{ kind: 'tap', id, at: 'out' },
]);
expect(roundTrip(f.project)).toEqual(f.project);
});
it('are tapped in front of the node and behind it, behind its Wet and when bypassed too', () => {
const f = eqLine([band({ gain: 6 })]);
const id = tapId(f.fx.id, f.eq.id);
const kinds = () =>
compileSoundFx(f.fx.graph, undefined, f.fx.id).compiled!.stages.map((s) =>
s.kind === 'tap' ? `${s.at}:${s.id}` : s.kind,
);
f.eq.params.wet = 0.5;
expect(kinds()).toEqual([`in:${id}`, 'wet', `out:${id}`]);
f.eq.params.bypass = true;
expect(kinds()).toEqual([`in:${id}`, `out:${id}`]);
});
it('keep the zoom of their curve on the node, saved, and it changes nothing heard (#376)', () => {
const f = eqLine([band({ gain: 6 })]);
const stages = () => compileSoundFx(f.fx.graph, undefined, f.fx.id).compiled!.stages;
const before = stages();
f.eq.params.range = 12;
expect(stages()).toEqual(before);
expect(roundTrip(f.project)).toEqual(f.project);
});
it('draw the curve Web Audio plays', () => {
const peak = band({ gain: 6 });
expect(bandDb(peak, 1000)).toBeCloseTo(6, 3);
expect(Math.abs(bandDb(peak, 20))).toBeLessThan(0.1);
// A cut with no bump is 3 dB down at its frequency and falls 12 dB an octave below it.
const cut = band({ type: 'highpass', frequency: 200, q: Math.SQRT1_2 });
expect(bandDb(cut, 200)).toBeCloseTo(-3.01, 1);
expect(bandDb(cut, 50) - bandDb(cut, 25)).toBeCloseTo(12, 0);
const steeper = { ...cut, slope: 48 as const };
expect(bandDb(steeper, 50) - bandDb(steeper, 25)).toBeCloseTo(48, 0);
const shelf = band({ type: 'lowshelf', frequency: 200, gain: 6 });
expect(bandDb(shelf, 20)).toBeCloseTo(6, 1);
expect(bandDb(shelf, 200)).toBeCloseTo(3, 1);
expect(bandDb(band({ type: 'notch' }), 1000)).toBeLessThan(-60);
// Together they add up in dB; a band that does nothing is drawn but not counted.
const flat = band({ type: 'peaking', frequency: 300, gain: 0 });
const curves = eqCurves([peak, flat, shelf], [300, 3000]);
expect(curves.bands[1]).toHaveLength(2);
expect(curves.bands[2]![0]).toBeCloseTo(bandDb(shelf, 300), 6);
expect(curves.sum[0]).toBeCloseTo(bandDb(peak, 300) + bandDb(shelf, 300), 6);
expect(curves.sum[1]).toBeCloseTo(bandDb(peak, 3000) + bandDb(shelf, 3000), 6);
});
it('fills a curve that crosses 0 dB with one shape for each side, meeting on the line', () => {
// From 10 above the line at y 50 to 10 below and back: it crosses twice, at x 15 and x 45.
const shapes = fillShapes([0, 10, 20, 30, 40, 50, 60], [40, 40, 60, 60, 60, 40, 40], 50);
expect(shapes).toEqual([
[0, 50, 0, 40, 10, 40, 15, 50],
[15, 50, 20, 60, 30, 60, 40, 60, 45, 50],
[45, 50, 50, 40, 60, 40, 60, 50],
]);
// On one side all along it stays one shape.
expect(fillShapes([0, 10, 20], [40, 30, 40], 50)).toEqual([[0, 50, 0, 40, 10, 30, 20, 40, 20, 50]]);
});
});
describe('the curve in the node (#375)', () => {
const picture = SoundFxParametricEq.picture!;
const W = 164;
const area = { w: W, h: picture.height, range: 24 };
const lineOf = (bands: unknown, range?: number) =>
picture.shapes({ bands, range } as never, W).find((s) => s.kind === 'line')!;
const topOf = (line: { points: number[] }) => Math.min(...line.points.filter((_, i) => i % 2 === 1));
it('has its highest point where the peak is, as high as its gain', () => {
const line = lineOf([band({ gain: 6 })]);
let top = 1;
for (let i = 3; i < line.points.length; i += 2) if (line.points[i]! < line.points[top]!) top = i;
expect(Math.abs(line.points[top - 1]! - frequencyToX(1000, area))).toBeLessThanOrEqual(W / 96);
expect(line.points[top]).toBeCloseTo(dbToY(6, area), 1);
expect(line.points.length).toBe(97 * 2);
});
it('keeps its box without a band, flat on the 0 dB line', () => {
const shapes = picture.shapes({}, W);
const zero = dbToY(0, area);
expect(picture.height).toBe(60);
expect(shapes[0]).toEqual({ kind: 'guide', points: [0, zero, W, zero] });
const line = shapes.find((s) => s.kind === 'line')!;
expect(line.points.filter((_, i) => i % 2 === 1).every((y) => y === zero)).toBe(true);
});
it('stays inside its box however deep a cut goes', () => {
const line = lineOf([band({ type: 'highpass', frequency: 2000, slope: 48 })]);
const ys = line.points.filter((_, i) => i % 2 === 1);
expect(Math.max(...ys)).toBe(picture.height);
expect(Math.min(...ys)).toBeGreaterThanOrEqual(0);
});
it('shows the dB its tab is zoomed to, and ±24 dB for a range the tab does not offer (#376)', () => {
const peak = [band({ gain: 6 })];
expect(topOf(lineOf(peak))).toBeCloseTo(dbToY(6, area), 1);
expect(topOf(lineOf(peak, 12))).toBeCloseTo(dbToY(6, { ...area, range: 12 }), 1);
expect(topOf(lineOf(peak, 12))).toBeCloseTo(picture.height / 4, 1);
expect(lineOf(peak, 7)).toEqual(lineOf(peak));
});
});
describe('the zoom of the curve in the tab (#376)', () => {
it('goes a range smaller with the wheel up and larger with it down, and stops at either end', () => {
expect(wheeledRange(24, -100)).toBe(12);
expect(wheeledRange(24, 100)).toBe(48);
expect(wheeledRange(3, -100)).toBe(3);
expect(wheeledRange(48, 100)).toBe(48);
});
it('rules the curve with whole dB, as many lines either side of 0', () => {
expect(eqGridDb(3)).toEqual([-2, -1, 0, 1, 2]);
expect(eqGridDb(6)).toEqual([-4, -2, 0, 2, 4]);
expect(eqGridDb(12)).toEqual([-9, -6, -3, 0, 3, 6, 9]);
expect(eqGridDb(24)).toEqual([-18, -12, -6, 0, 6, 12, 18]);
expect(eqGridDb(48)).toEqual([-36, -24, -12, 0, 12, 24, 36]);
});
it('keeps the handle of a gain beyond the range on the edge', () => {
const area = { w: 600, h: 300, range: 3 };
expect(handleOf(band({ gain: 12 }), area).y).toBe(0);
expect(handleOf(band({ gain: -12 }), area).y).toBe(300);
expect(handleOf(band({ gain: 1.5 }), area).y).toBeCloseTo(75, 6);
});
});
describe('the spectrum behind the curve (#374)', () => {
const BIN = 48000 / 8192;
const area = { w: 600, h: 300, range: 24 };
const xs = Array.from({ length: 301 }, (_, i) => i * 2);
/** All silence but one loud bin at about 1 kHz. */
const sine = () => {
const dbs = new Float32Array(4096).fill(-Infinity);
dbs[Math.round(1000 / BIN)] = -12;
return dbs;
};
it('finds the loudest bin, and nothing in silence', () => {
expect(spectrumPeak(sine(), BIN)!.hz).toBeCloseTo(Math.round(1000 / BIN) * BIN, 6);
expect(spectrumPeak(sine(), BIN)!.db).toBe(-12);
expect(spectrumPeak(new Float32Array(4096).fill(-Infinity), BIN)).toBeNull();
});
it('draws the loud bin where 1 kHz is, at its level, and silence on the floor', () => {
const ys = spectrumYs(sine(), BIN, xs, area);
const top = ys.indexOf(Math.min(...ys));
expect(Math.abs(xs[top]! - frequencyToX(1000, area))).toBeLessThanOrEqual(2);
expect(ys[top]).toBeCloseTo((-12 / SPECTRUM_FLOOR_DB) * area.h, 6);
expect(ys.filter((y) => y === area.h).length).toBeGreaterThan(xs.length - 4);
});
it('down in the bass, where bins lie further apart than the points, goes between them', () => {
const dbs = new Float32Array(4096).fill(-60);
dbs[4] = -20;
const at = (hz: number) => spectrumYs(dbs, BIN, [frequencyToX(hz, area)], area)[0]!;
// Bin 4 is 23.4 Hz, bin 5 29.3 Hz: halfway the level is halfway.
expect(at(4 * BIN)).toBeCloseTo((-20 / SPECTRUM_FLOOR_DB) * area.h, 6);
expect(at(4.5 * BIN)).toBeCloseTo((-40 / SPECTRUM_FLOOR_DB) * area.h, 6);
});
});