Files
feuerwerk/tools/e2e
adminandClaude Opus 5.5 a40e629fde
game-maker / gate (push) Successful in 3m21s
game-maker / suite (push) Successful in 17m24s
Make e2e 56 pass on its own, not only after module 55 (#307)
Check 56a-ii clicks the read-only value of a private variable and types
into it. A read-only field takes no focus, so typeText found no input
and threw when the module ran alone. In the full run the keystroke went
into whatever input an earlier module had left focused, and the check
was green by luck.

- New harness helper typeBlind sends the keystrokes without checking
  where they land. It is meant for keystrokes that should be refused.
- 56a-ii now also checks that no field holds the focus after the click
  (__gm.focusedRect() is null), the same way module 28 checks its
  read-only Asset row.
- No other module types into a field that is meant to be locked.

Tests:
- e2e 56 alone: ALL PASSED, 10 checks (was E2E EXIT 1 before)
- e2e 55,56: ALL PASSED, 27 checks
- Counter-check with the second lock click left out: 56a-ii fails
  with a focused field and timer 9, three later checks follow
- Gate: 229 files, 3514 tests, CHECK EXIT 0

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:16:59 +02:00
..