Files
feuerwerk/tools
adminandClaude Opus 5.5 b5e071ca68 Let the agent read what is heard in the running game (#436)
The agent has no ears. It could start music and sounds, but not tell
whether anything reached the speakers: a song without an instrument, a
bus at volume 0 or a browser that holds the audio clock all looked the
same from outside.

- get_runtime has a section audio. Under levels it gives the peak and
  RMS in dB of the master, each bus of the mix, each pattern, song or
  composition playing and the tracks of a song. Below -90 dB it says
  silent.
- The levels come from a tap of their own after the level and pan of
  each bus, an AnalyserNode per side as for the meters of the Song tab.
  It looks back about 0.7 s, so the gap between two notes is not
  silence. A pause holds the values, which fits play with until.
- Under voices it names what sounds now: a sound by its asset, a note
  of an instrument with its note name, each with its bus and object.
  Next to them planned, playing, waiting (bytes not here yet) and
  failed.
- Under clock it gives the state of the audio clock, with a hint when
  it stands still while the game runs. The state is told as it was
  before a pause, else the pause would hide that case.
- The buses are tapped only while the agent is switched on.
- The note now travels with a voice from the Start of a pattern or song
  to the SoundLibrary, so a voice can be named by it.
- tools.json and the relay's instructions tell the agent to check under
  audio that music and sounds are really heard.

Found on the user's project: started right after F5, before a click in
the page, the browser kept the audio clock suspended for the whole run.
Nothing was heard and the notes stayed planned. That is what clock now
shows.

Tests:
- Unit: sound-library (taps, levels, voices, clock), agent-play
  (audioView). Pattern and song tests expect the note in their timing.
- 9 counter-checks, 8 red. Not dropping a tap with its bus stays green,
  as the bus is cut off and gone anyway.
- e2e 71 (melektaus-atx): 28/28. New 71h4: a sound on the master and
  one on a bus at volume 0, both voices named, the master loud, the bus
  silent, the values held in the pause.
- Gate (melektaus-atx): CHECK EXIT 0, 327 files, 5037 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 22:14:07 +02:00
..
Plugins belong to the project, and they load before it: the project file gained the field plugins: ["demo-plugin.js"] (default empty, no formatVersion bump), the Plugins tab's switch writes into it as an ordinary undo step (SetPluginActiveCommand) instead of into a server-wide plugins.json, and the start order is turned around - startPlugins only fetches the list of files, then editor.boot() runs and ProjectStore.load(id, prepare) hands the raw JSON through before it is deserialized, where pluginsOf(raw) reads the list and PluginManager.syncTo() activates exactly those; that is the point of the issue, because what a plugin registers has to stand there before normalizeGraph would throw it away as unknown (#126, #127), a project switch first stops what the new project does not name and then starts what it does, a file the server does not have is passed over silently, and after signing out the manager is dead so a late event cannot start anything in a torn-down session; on the server plugins.json, PluginStore::setActive, isActive, the route PUT ?r=plugins/{file} and the 403 for inactive modules are gone and GET ?r=plugins only answers {file,bytes,updatedAt}, which makes every plugin file fetchable - the consequence accepted in #117, written down in the wiki for #115 and #116; publishPlugins(root) only copies files now, the seeder switches the demo plugin on in the fixture project, and the Plugins tab carries a puzzle piece as its icon while only a plugin's own tab still goes without one (the knob and the socket are cubic curves, not arcs, which Pixi's parser draws as a spike after an L); 3 new e2e checks in module 38 and 5 new unit tests cover the project as the owner of the switch, its undo, the order, pluginsOf against crude input and an unknown file name (#119)
2026-09-20 14:24:27 +02:00