Files
feuerwerk/tools
adminandClaude Opus 5.5 e4b0419a53 Measure e2e 68h against what the sound is held to (#418)
The check failed in CI twice in a row (tasks 740 and 741) with the
sound 61 and 52 ms ahead of the picture, against a fixed limit of
50 ms. Neither commit touched the sound timing. The limit was tighter
than what the composition promises.

- The sound follows the unrounded `player.time` and is started again
  once it lies more than `SLIP` (40 ms) off.
- The check reads the picture from `videoTime`, which counts in whole
  frames of the cut. It can lie up to one frame (1/60 s) behind.
- The first frame at 0.5 s may also come past it (0.5167 s in 740).
  That overshoot is now taken off.
- The limit is SLIP plus one frame plus 5 ms for the audio clock
  moving on between the game's frame and the test's.

Recomputed, the two red runs give 44.5 and 52.1 ms, under the new
limit of 61.7 ms.

Tests:
- e2e 68 (atx): ALL PASSED, 21 checks, 68h at 16 ms.
- Counter-probe: sound planned 100 ms early, 68h red at 116 ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 20:39:14 +02:00
..
Plugins belong to the project, and they load before it: the project file gained the field plugins: ["demo-plugin.js"] (default empty, no formatVersion bump), the Plugins tab's switch writes into it as an ordinary undo step (SetPluginActiveCommand) instead of into a server-wide plugins.json, and the start order is turned around - startPlugins only fetches the list of files, then editor.boot() runs and ProjectStore.load(id, prepare) hands the raw JSON through before it is deserialized, where pluginsOf(raw) reads the list and PluginManager.syncTo() activates exactly those; that is the point of the issue, because what a plugin registers has to stand there before normalizeGraph would throw it away as unknown (#126, #127), a project switch first stops what the new project does not name and then starts what it does, a file the server does not have is passed over silently, and after signing out the manager is dead so a late event cannot start anything in a torn-down session; on the server plugins.json, PluginStore::setActive, isActive, the route PUT ?r=plugins/{file} and the 403 for inactive modules are gone and GET ?r=plugins only answers {file,bytes,updatedAt}, which makes every plugin file fetchable - the consequence accepted in #117, written down in the wiki for #115 and #116; publishPlugins(root) only copies files now, the seeder switches the demo plugin on in the fixture project, and the Plugins tab carries a puzzle piece as its icon while only a plugin's own tab still goes without one (the knob and the socket are cubic curves, not arcs, which Pixi's parser draws as a spike after an L); 3 new e2e checks in module 38 and 5 new unit tests cover the project as the owner of the switch, its undo, the order, pluginsOf against crude input and an unknown file name (#119)
2026-09-20 14:24:27 +02:00